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Divine, Cosmic, Transcendental, and Omnific abilities.
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<blockquote data-quote="Belzamus" data-source="post: 5073269" data-attributes="member: 61612"><p>Well...yes, honestly. It's kind of suggested that you keep Hit Dice and Level Adjustment as close together as possible in order to keep things balanced. That said, nothing wrong with using 1/3 ECL in that case.</p><p> </p><p>About your other point, I don't really see the issue. In almost all cases, a given Immortal won't be able to take an ability a tier above esoteric anyways.</p><p> </p><p>Let's take an average intermediate deity, for instance.</p><p> </p><p>HD: 60</p><p>ECL: 120</p><p>Divine Abilities: 12</p><p>Equipment ECL: 40 (remember, 1 Divine Ability is 1 ECL)</p><p> </p><p>Bearing in mind items maxes of +60 and +55, respectively, there's no way he'd ever be able to get a Transcendental Ability, which would cost +216 points. Unless he somehow ignored the cap and pooled all his equipment ECL into one super-artifact, in which case he'd have a +240 item, or rather, a +28 weapon with a single Trans. ability on it, which, frankly, shouldn't be allowed by any means. The caps are there for a reason.</p><p> </p><p>On the Sidereal scale, take an Old One</p><p> </p><p>HD: 160</p><p>ECL: 320</p><p>Divine Abilities: 32</p><p>Equipment ECL: 107</p><p> </p><p>He couldn't possibly take an Omnific ability (200 Divines or +1200 on an item), which is the way it should be.</p></blockquote><p></p>
[QUOTE="Belzamus, post: 5073269, member: 61612"] Well...yes, honestly. It's kind of suggested that you keep Hit Dice and Level Adjustment as close together as possible in order to keep things balanced. That said, nothing wrong with using 1/3 ECL in that case. About your other point, I don't really see the issue. In almost all cases, a given Immortal won't be able to take an ability a tier above esoteric anyways. Let's take an average intermediate deity, for instance. HD: 60 ECL: 120 Divine Abilities: 12 Equipment ECL: 40 (remember, 1 Divine Ability is 1 ECL) Bearing in mind items maxes of +60 and +55, respectively, there's no way he'd ever be able to get a Transcendental Ability, which would cost +216 points. Unless he somehow ignored the cap and pooled all his equipment ECL into one super-artifact, in which case he'd have a +240 item, or rather, a +28 weapon with a single Trans. ability on it, which, frankly, shouldn't be allowed by any means. The caps are there for a reason. On the Sidereal scale, take an Old One HD: 160 ECL: 320 Divine Abilities: 32 Equipment ECL: 107 He couldn't possibly take an Omnific ability (200 Divines or +1200 on an item), which is the way it should be. [/QUOTE]
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Divine, Cosmic, Transcendental, and Omnific abilities.
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