Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Divine Favor and Persistent Spell
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ridley's Cohort" data-source="post: 276256" data-attributes="member: 545"><p>There is a very, very simple strategy for dealing with characters that top off with extended and persistent spells: do not let them have a chance to sleep.</p><p></p><p>"You have 72 hours to save the princess and every minute counts!" type scenarios.</p><p></p><p>Or put them in a tight situation where they can't get more than a single hour of sleep because of harassing attacks.</p><p></p><p>Lots of variations.</p><p></p><p>I can guarantee you that burning 5 meaty spell slots so hastily won't look quite so clever when he is depleted the next day. The third day will be a hoot if he doesn't adjust tactics.</p><p></p><p>A lot of spellcaster tactics that look overpowered, like Hasting to toss dual Fireballs every round, are balanced by the strategic costs of the uncertainty and efficiency. Do they <em>know</em> at the beginning of the day how much fighting theyare going to do? If you only let the PCs fight at times of their choosing you are giving spellcasting characters a big edge.</p><p></p><p>Another little tidbit: Area dispels are extremely efficient against Magic Vestments and Greater Magic Weapon. You potentially knock down a spell on him, one on his sword, one on his armor, and one on his shield. Plus everyone else in the party in they fall within the AoE.</p><p></p><p>Prepped 12th level characters are extremely dangerous and the NPCs know this. You can always toss in an extra 6th level spellcaster as an enemy into the mix just for the purpose of tossing Dispels. That will yield a minuscule increase in xp and treasure in your encounters at those lofty levels, but will occasionally throw a wrench into their tactics. A 6th level caster might only have a ~20% chance of knocking down a spell. But he has a good chance to get 4, 8, maybe more rolls if he can get multiple PCs.</p></blockquote><p></p>
[QUOTE="Ridley's Cohort, post: 276256, member: 545"] There is a very, very simple strategy for dealing with characters that top off with extended and persistent spells: do not let them have a chance to sleep. "You have 72 hours to save the princess and every minute counts!" type scenarios. Or put them in a tight situation where they can't get more than a single hour of sleep because of harassing attacks. Lots of variations. I can guarantee you that burning 5 meaty spell slots so hastily won't look quite so clever when he is depleted the next day. The third day will be a hoot if he doesn't adjust tactics. A lot of spellcaster tactics that look overpowered, like Hasting to toss dual Fireballs every round, are balanced by the strategic costs of the uncertainty and efficiency. Do they [i]know[/i] at the beginning of the day how much fighting theyare going to do? If you only let the PCs fight at times of their choosing you are giving spellcasting characters a big edge. Another little tidbit: Area dispels are extremely efficient against Magic Vestments and Greater Magic Weapon. You potentially knock down a spell on him, one on his sword, one on his armor, and one on his shield. Plus everyone else in the party in they fall within the AoE. Prepped 12th level characters are extremely dangerous and the NPCs know this. You can always toss in an extra 6th level spellcaster as an enemy into the mix just for the purpose of tossing Dispels. That will yield a minuscule increase in xp and treasure in your encounters at those lofty levels, but will occasionally throw a wrench into their tactics. A 6th level caster might only have a ~20% chance of knocking down a spell. But he has a good chance to get 4, 8, maybe more rolls if he can get multiple PCs. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Divine Favor and Persistent Spell
Top