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Divine Favor and Persistent Spell
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<blockquote data-quote="Mr.Binx" data-source="post: 278404" data-attributes="member: 4691"><p>From personal experience, I don't think <em>Persistent Spell</em> + <em>Divine Favor</em> is horribly unbalanced. Alot of the time the cleric is actually running around casting spells rather than attacking. Unless the cleric is ignoring his/her spellcasting abilities and constantly in melee, then the bonuses from the persistent <em>Divine Favor</em> are actually going to be akin to that of a 1st level spell. How much extra damage is coming out of the use of this spell over the coarse of 1 day? Is it actually doing more damage than a <em>Flame Strike</em> or the 1D3 Fiendish Dire Wolves from <em>Monster Summoning V</em> that can both be cast from the same level spell slot? Take a look at various 5th level spells and compare the damage output and usefulness.</p><p> IMPO, as a cleric you are better off keeping <em>Divine Favor</em> in one of your many 1st level spell slots for when you get that urge to run into melee and not cast any spells, rather than keeping it persistent and taking the chance that it's not going to be as useful as another much more potent spell you could be accessing.</p><p> As a DM, I say let the player do what he wants within the boundaries you give him. To alot of people who haven't done the math, this may seem like a broken loophole. Let the player think he's a genius to be using a 5th level spell slot for a glorified <em>Greater Magic Weapon</em>. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /></p><p> Also, about the dispel comments earllier: magic is an extremely potent factor in determining success in combat situations so dispels are extremely frequent by the party and opponents alike in my sessions. Anyone who is heavily buffed will often be singled out by both sides for dispels. This is why the spell was invented. I would be more likely to throw a dispel on someone because of a <em>Haste</em> or <em>Stoneskin</em> on the opponent rather than waste it on a someone else's 1st level buff, however.</p><p></p><p> Anyhoo, that's my two cp.</p><p></p><p><em>P.S.: Time Stop can't be affected by persistent spell. There are multiple threads on this same board regarding this issue and why it is not possible if you're interested in the mechanics. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></em></p></blockquote><p></p>
[QUOTE="Mr.Binx, post: 278404, member: 4691"] From personal experience, I don't think [i]Persistent Spell[/i] + [i]Divine Favor[/i] is horribly unbalanced. Alot of the time the cleric is actually running around casting spells rather than attacking. Unless the cleric is ignoring his/her spellcasting abilities and constantly in melee, then the bonuses from the persistent [i]Divine Favor[/i] are actually going to be akin to that of a 1st level spell. How much extra damage is coming out of the use of this spell over the coarse of 1 day? Is it actually doing more damage than a [i]Flame Strike[/i] or the 1D3 Fiendish Dire Wolves from [i]Monster Summoning V[/i] that can both be cast from the same level spell slot? Take a look at various 5th level spells and compare the damage output and usefulness. IMPO, as a cleric you are better off keeping [i]Divine Favor[/i] in one of your many 1st level spell slots for when you get that urge to run into melee and not cast any spells, rather than keeping it persistent and taking the chance that it's not going to be as useful as another much more potent spell you could be accessing. As a DM, I say let the player do what he wants within the boundaries you give him. To alot of people who haven't done the math, this may seem like a broken loophole. Let the player think he's a genius to be using a 5th level spell slot for a glorified [i]Greater Magic Weapon[/i]. :cool: Also, about the dispel comments earllier: magic is an extremely potent factor in determining success in combat situations so dispels are extremely frequent by the party and opponents alike in my sessions. Anyone who is heavily buffed will often be singled out by both sides for dispels. This is why the spell was invented. I would be more likely to throw a dispel on someone because of a [i]Haste[/i] or [i]Stoneskin[/i] on the opponent rather than waste it on a someone else's 1st level buff, however. Anyhoo, that's my two cp. [i]P.S.: Time Stop can't be affected by persistent spell. There are multiple threads on this same board regarding this issue and why it is not possible if you're interested in the mechanics. ;)[/i] [/QUOTE]
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