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*Pathfinder & Starfinder
Divine Favor, Divine Power & Righteous Might
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<blockquote data-quote="Hammerhead" data-source="post: 1181040" data-attributes="member: 73"><p>The measly +1 bonus does not equal a bonus to your Strength score. It doesn't affect two hander damage, Str checks, or skills. </p><p></p><p>Bless grants a bonus to everyone; that makes it far better than giving yourself a +1 bonus to attacks and damage, especially if you have other spells to cast and lack the appropriate ability scores (good Str, Con, Dex that Fighters have, whereas Clerics use points on Wis and Cha)</p><p></p><p>It's not an equivalent Strength bonus; it's 'just' a bonus to Attack and Damage. Your comparison is flawed. Divine Favor keeps going up, because at it's early uses it isn't very good at all. Would you rather it stopped at +1? While it doesn't follow standard 1st level spell convention, that doesn't make it broken. It's a short duration, personal buffing spell that helps the cleric in combat if he wants to cast it. Is it good? Yes. Does it unbalance the game or make the cleric super-powerful? In my actual, game-play experience with several clerics who have used Divine Favor, no. Does your problem with Divine Favor stem from a gameplay issue?</p><p></p><p></p><p>FYI, Divine Favor maxes at 18th level, not 15th.</p></blockquote><p></p>
[QUOTE="Hammerhead, post: 1181040, member: 73"] The measly +1 bonus does not equal a bonus to your Strength score. It doesn't affect two hander damage, Str checks, or skills. Bless grants a bonus to everyone; that makes it far better than giving yourself a +1 bonus to attacks and damage, especially if you have other spells to cast and lack the appropriate ability scores (good Str, Con, Dex that Fighters have, whereas Clerics use points on Wis and Cha) It's not an equivalent Strength bonus; it's 'just' a bonus to Attack and Damage. Your comparison is flawed. Divine Favor keeps going up, because at it's early uses it isn't very good at all. Would you rather it stopped at +1? While it doesn't follow standard 1st level spell convention, that doesn't make it broken. It's a short duration, personal buffing spell that helps the cleric in combat if he wants to cast it. Is it good? Yes. Does it unbalance the game or make the cleric super-powerful? In my actual, game-play experience with several clerics who have used Divine Favor, no. Does your problem with Divine Favor stem from a gameplay issue? FYI, Divine Favor maxes at 18th level, not 15th. [/QUOTE]
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Divine Favor, Divine Power & Righteous Might
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