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Divine Intervention in D&D games
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<blockquote data-quote="ProfessorCirno" data-source="post: 5260352" data-attributes="member: 65637"><p>Nope.</p><p></p><p>I'm really tired and bored of the greek/hellanistic style pantheon, where all the gods are reguarly coming down to high-five their followers, and there's no questions ever about anything. Yawn.</p><p></p><p>While my setting has <em>divine magic</em>, wether that comes from a greater power is up for grabs. Certainly the various religions feel so, though each thinks of the <em>other</em> religions as being false. Some utilize divine magic just fine without being a part of any of the major religions. Religion then is a matter of faith - which incidentally leads to much more exciting intrigue and drama. While most religions have a vague real world application, the two that stand out are gnomish agnosticism and dragon worship - the first is somewhat self-explanatory, with the transhumanist (transgnomist?) gnomes not even <em>caring</em> about the existence of other "gods" while some laboratories run experiments on how to <em>make their own</em>, and the second leads to some excellent fun with divine characters. If a staunch religious cleric ends up meeting a figure who claims to be a god, and certainly has plenty of power to back it up, how do they react?</p></blockquote><p></p>
[QUOTE="ProfessorCirno, post: 5260352, member: 65637"] Nope. I'm really tired and bored of the greek/hellanistic style pantheon, where all the gods are reguarly coming down to high-five their followers, and there's no questions ever about anything. Yawn. While my setting has [I]divine magic[/I], wether that comes from a greater power is up for grabs. Certainly the various religions feel so, though each thinks of the [I]other[/I] religions as being false. Some utilize divine magic just fine without being a part of any of the major religions. Religion then is a matter of faith - which incidentally leads to much more exciting intrigue and drama. While most religions have a vague real world application, the two that stand out are gnomish agnosticism and dragon worship - the first is somewhat self-explanatory, with the transhumanist (transgnomist?) gnomes not even [I]caring[/I] about the existence of other "gods" while some laboratories run experiments on how to [I]make their own[/I], and the second leads to some excellent fun with divine characters. If a staunch religious cleric ends up meeting a figure who claims to be a god, and certainly has plenty of power to back it up, how do they react? [/QUOTE]
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