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Divine intrigue overused...!
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<blockquote data-quote="bwgwl" data-source="post: 259546" data-attributes="member: 3876"><p>i'm of the same mind, DoctorB.</p><p></p><p>my current work-in-progress world only has 3 dieties -- one lawful, one neutral, and one chaotic. worship of the lawful god predominates most of the "known world" with a very Islam-like religion. the gods themselves are aloof and distant from the world, only interacting in mortal affairs via granting divine magic. the gods have never been known to speak directly to mortals, nor visit the Material Plane. they don't have avatars. they don't really even have physical forms. they just <em>are.</em></p><p></p><p>however, now with Dieties & Demigods and the Epic Level Handbook out, i've got an idea for a campaign world based more on the Greek mythology model: epic heroes in a world where the gods interfere with mortal affairs on an almost daily basis. might make a nice change of pace.</p></blockquote><p></p>
[QUOTE="bwgwl, post: 259546, member: 3876"] i'm of the same mind, DoctorB. my current work-in-progress world only has 3 dieties -- one lawful, one neutral, and one chaotic. worship of the lawful god predominates most of the "known world" with a very Islam-like religion. the gods themselves are aloof and distant from the world, only interacting in mortal affairs via granting divine magic. the gods have never been known to speak directly to mortals, nor visit the Material Plane. they don't have avatars. they don't really even have physical forms. they just [i]are.[/i] however, now with Dieties & Demigods and the Epic Level Handbook out, i've got an idea for a campaign world based more on the Greek mythology model: epic heroes in a world where the gods interfere with mortal affairs on an almost daily basis. might make a nice change of pace. [/QUOTE]
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