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Divine Metamagic Feat
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<blockquote data-quote="rushlight" data-source="post: 1610913" data-attributes="member: 3801"><p>Here's the thing: WoTC isn't producing stuff to the common denominator. They are producing books that escalate the power levels of players. Players buy more books than DMs, and that's their target market. They aren't trying to keep the game balanced - that's the DM's job. They are trying to sell books, and they feel that to do that, you need to make the new book desirable. To them, "desirable" = "uber cool abilities". Balance isn't considered significant. </p><p> </p><p>Not to mention that shovelling out more and more abilities doesn't, on it's own, improve the game any. My players (excluding the one who just <em>had</em> to have the newest, coolest toys) enjoy my game. They did before all these books came out. They will once they are all out. They will once WoTC converts to 4.0 and they issue a new set of splat books. The presence or absence of those books is irrelevent - so banning them outright to keep balance isn't hurting anyone. </p><p> </p><p>While those books my appeal to someone, if you can't enjoy the game without having the coolest, newest, most powerful abilities then I feel you are doing something wrong. In other words, if you were to find a game with people you like, in a setting you like, with an exciting and engaging story but the only rule was "core books only" and that was too harsh for you, then IMHO, you are really missing the whole point of the game. </p><p> </p><p>Last, I do not ban all books outright without examining them first. There are a number of books I use, some with modification, but only those books which I feel makes my world better - both for me and my players. But to allow all books, or to be forced to go through every new book and rewrite every overpowered feat, spell, and class is excessive. If they can't make a book that is mostly balanced, then I'm not going to buy it and it's not allowed in my game. So far the Complete series has been a waste of my time. Maybe they'll do better in 4th edition. Until then, my game will run along nice and smooth, and be just as fun as it always has. After all, my players are more concerned about the story and their characters - not the stats with which the game is played.</p></blockquote><p></p>
[QUOTE="rushlight, post: 1610913, member: 3801"] Here's the thing: WoTC isn't producing stuff to the common denominator. They are producing books that escalate the power levels of players. Players buy more books than DMs, and that's their target market. They aren't trying to keep the game balanced - that's the DM's job. They are trying to sell books, and they feel that to do that, you need to make the new book desirable. To them, "desirable" = "uber cool abilities". Balance isn't considered significant. Not to mention that shovelling out more and more abilities doesn't, on it's own, improve the game any. My players (excluding the one who just [i]had[/i] to have the newest, coolest toys) enjoy my game. They did before all these books came out. They will once they are all out. They will once WoTC converts to 4.0 and they issue a new set of splat books. The presence or absence of those books is irrelevent - so banning them outright to keep balance isn't hurting anyone. While those books my appeal to someone, if you can't enjoy the game without having the coolest, newest, most powerful abilities then I feel you are doing something wrong. In other words, if you were to find a game with people you like, in a setting you like, with an exciting and engaging story but the only rule was "core books only" and that was too harsh for you, then IMHO, you are really missing the whole point of the game. Last, I do not ban all books outright without examining them first. There are a number of books I use, some with modification, but only those books which I feel makes my world better - both for me and my players. But to allow all books, or to be forced to go through every new book and rewrite every overpowered feat, spell, and class is excessive. If they can't make a book that is mostly balanced, then I'm not going to buy it and it's not allowed in my game. So far the Complete series has been a waste of my time. Maybe they'll do better in 4th edition. Until then, my game will run along nice and smooth, and be just as fun as it always has. After all, my players are more concerned about the story and their characters - not the stats with which the game is played. [/QUOTE]
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