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*Pathfinder & Starfinder
Divine Metamagic
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<blockquote data-quote="Rystil Arden" data-source="post: 2581428" data-attributes="member: 29014"><p>I agree with this sentiment. Divine Metamagic is incredibly overpowered in this way. </p><p></p><p>Crosswind, your argument against this, that spellcasters are so much more powerful than other classes at high levels that having them not cast to fight is a disadvantage is highly presumptuous. It goes against what I have seen at high levels, and the key to why Divine Metamagic Persistant is so powerful is because you are straw-manning Divine Power as if it was Tenser's Transformation. The key here is that the cleric can and will continue to cast spells, as well as being able to fight with incredible power. I've played high-level NPC clerics who were willing to spend either precious rounds or high-level quickened slots to get those spells up and they were an incredible force with which to be reckoned--but at least their opportunity cost was extremely high (several rounds or some 8th and 9th level spells) compared to the Divine Metamagic cleric, and the Divine Metamagic cleric gets far more yield (her spells last all day).</p><p></p><p>Even my players immediately discounted the Divine Metamagic feat. In the words of one of my players, it fails the '3.0 Incantatrix test' , where you compare any ability to the extremely powerful capstone abilities of Incantatrix, and if it is stronger, it is probably overpowered. In this case, it is stronger, and it is just a feat, rather than a PrC capstone.</p></blockquote><p></p>
[QUOTE="Rystil Arden, post: 2581428, member: 29014"] I agree with this sentiment. Divine Metamagic is incredibly overpowered in this way. Crosswind, your argument against this, that spellcasters are so much more powerful than other classes at high levels that having them not cast to fight is a disadvantage is highly presumptuous. It goes against what I have seen at high levels, and the key to why Divine Metamagic Persistant is so powerful is because you are straw-manning Divine Power as if it was Tenser's Transformation. The key here is that the cleric can and will continue to cast spells, as well as being able to fight with incredible power. I've played high-level NPC clerics who were willing to spend either precious rounds or high-level quickened slots to get those spells up and they were an incredible force with which to be reckoned--but at least their opportunity cost was extremely high (several rounds or some 8th and 9th level spells) compared to the Divine Metamagic cleric, and the Divine Metamagic cleric gets far more yield (her spells last all day). Even my players immediately discounted the Divine Metamagic feat. In the words of one of my players, it fails the '3.0 Incantatrix test' , where you compare any ability to the extremely powerful capstone abilities of Incantatrix, and if it is stronger, it is probably overpowered. In this case, it is stronger, and it is just a feat, rather than a PrC capstone. [/QUOTE]
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