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<blockquote data-quote="shilsen" data-source="post: 1300898" data-attributes="member: 198"><p>You're being fair. I'd actually make the player wait a level or two before taking the PrC, so that he can roleplay the move up to it. IMC, I've asked the players to let me know 2 levels beforehand if they want to take a PrC. That lets me work out whether the particular PrC needs some initiation or training, or can be handled otherwise. The manner in which a character's previous actions match (or don't) the PrC also matter.</p><p></p><p>For example: Recently, a player wanted to take a modified version of the Radiant Servant of Pelor. Since the character had already been "chosen" by the deity in a dream, I simply had him have another one and then take on the PrC. The player of the dwarf wizard, who has never used a weapon other than a few shots with a crossbow, suddenly asked me if he could head for the Eldritch Knight PrC. I explained to him that with there having been absolutely no sign in-game of an interest in that area, he'd need to roleplay it for one level before I'd let him pick up a Ftr level, and then the PrC.</p><p></p><p>In your case, I'd do what I did with the wizard. Make the player take another level of cleric for the moment and start focusing on divinations in-game and in-character. That would also give you time to throw in more signs, dreams, etc. as he moves down the path towards the PrC. Then let him take the PrC. If you let him take it right now and not give him the abilities for what he sees as too long a time, or even strip him of the powers, you might have a very upset player.</p></blockquote><p></p>
[QUOTE="shilsen, post: 1300898, member: 198"] You're being fair. I'd actually make the player wait a level or two before taking the PrC, so that he can roleplay the move up to it. IMC, I've asked the players to let me know 2 levels beforehand if they want to take a PrC. That lets me work out whether the particular PrC needs some initiation or training, or can be handled otherwise. The manner in which a character's previous actions match (or don't) the PrC also matter. For example: Recently, a player wanted to take a modified version of the Radiant Servant of Pelor. Since the character had already been "chosen" by the deity in a dream, I simply had him have another one and then take on the PrC. The player of the dwarf wizard, who has never used a weapon other than a few shots with a crossbow, suddenly asked me if he could head for the Eldritch Knight PrC. I explained to him that with there having been absolutely no sign in-game of an interest in that area, he'd need to roleplay it for one level before I'd let him pick up a Ftr level, and then the PrC. In your case, I'd do what I did with the wizard. Make the player take another level of cleric for the moment and start focusing on divinations in-game and in-character. That would also give you time to throw in more signs, dreams, etc. as he moves down the path towards the PrC. Then let him take the PrC. If you let him take it right now and not give him the abilities for what he sees as too long a time, or even strip him of the powers, you might have a very upset player. [/QUOTE]
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