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Divine Sorcerer
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<blockquote data-quote="Herzog" data-source="post: 3347580" data-attributes="member: 25696"><p>Yes, our DM has bought Complete Divine, and I looked over both classes.</p><p></p><p>Although the Spirit Shaman came close to what I was aiming for, the overall 'feel' of the class was too different from what I was looking for.</p><p></p><p>The Favoured Sould was totally inappropriate for the campaign, so I dismissed it almost instantly.</p><p></p><p>As for power comparison, I must admit the class seems to be a bit underpowered, but so far I haven't had any problems with that during play.</p><p></p><p>This may also have something to do with the other characters being played:</p><p>- Half-elf - Rogue</p><p>- (homebrew) Lizardman - Rogue</p><p>- Human - Monk</p><p></p><p>The general playstyle is to go for flavor, not power. </p><p>I plan on taking practiced spellcaster for both the divine sorcerer as the arcane sorcerer to make up for the lost spellcasting levels once I get the chance, so that should also increase the effectiveness of my character.</p><p></p><p>The general idea of the character is currently to have a very wide range of spells, at the cost of access to high level spells.</p><p></p><p>I do have one issue left: </p><p>Once I get to lvl 18, I'm unsure how to progress.</p><p>I will have Divine Sorcerer 4/Arcane sorcerer 4/Mystic Thuerge 10. I won't be able to take Epic levels until I reach lvl 20, so how am I going to get there?</p><p>Seems a waste to continue with alternating DivSor/ArcSor lvls, and Arcane Hierophant has been disallowed. (just too powerfull for our DM's taste, and I agree)</p><p></p><p>Herzog</p></blockquote><p></p>
[QUOTE="Herzog, post: 3347580, member: 25696"] Yes, our DM has bought Complete Divine, and I looked over both classes. Although the Spirit Shaman came close to what I was aiming for, the overall 'feel' of the class was too different from what I was looking for. The Favoured Sould was totally inappropriate for the campaign, so I dismissed it almost instantly. As for power comparison, I must admit the class seems to be a bit underpowered, but so far I haven't had any problems with that during play. This may also have something to do with the other characters being played: - Half-elf - Rogue - (homebrew) Lizardman - Rogue - Human - Monk The general playstyle is to go for flavor, not power. I plan on taking practiced spellcaster for both the divine sorcerer as the arcane sorcerer to make up for the lost spellcasting levels once I get the chance, so that should also increase the effectiveness of my character. The general idea of the character is currently to have a very wide range of spells, at the cost of access to high level spells. I do have one issue left: Once I get to lvl 18, I'm unsure how to progress. I will have Divine Sorcerer 4/Arcane sorcerer 4/Mystic Thuerge 10. I won't be able to take Epic levels until I reach lvl 20, so how am I going to get there? Seems a waste to continue with alternating DivSor/ArcSor lvls, and Arcane Hierophant has been disallowed. (just too powerfull for our DM's taste, and I agree) Herzog [/QUOTE]
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