Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Divine Summoner Concept- Help Needed
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dannyalcatraz" data-source="post: 3973134" data-attributes="member: 19675"><p>Some more fun with Conjuration (both general and specific):</p><p></p><p>Cloudy Conjuration feat: conjurations accompanied by a cloud of sickening smoke (CompMage p40). The cloud is similar to a Fog cloud spell, and doesn't affect creatures summoned by the spell.</p><p></p><p>Dimensional Reach reserve feat: if you have a 3rd lvl or higher conjuration spell, you get an at will mage hand effect, and you also get +1 bounus to caster level for conjuration (summoning) spells. (CompArc p41)</p><p></p><p>Summon Elemental reserve feat: lets you briefly summon elementals, and also givs a +1CL on summoning spells. (CompArc p47-8)</p><p></p><p>Abrupt Jaunt Alternative Class feature (ACF): a 10' at will teleport (PHB2 p70)</p><p></p><p>Focused Specialist ACF: give up 1 additional school of magic and one spell slot per level and gain an additional +2 spells in your specialty school (in addition to your initial +1 spell for specialization). That's 3 per level within your specialty.</p><p></p><p>Rapid Summoning ACF: Give up familiar to drop SUmmon Monster casting time from 1 full round down to 1 standard act. (UA p60)</p><p></p><p>Enhanced summoning ACF: give up Scribe Scroll and Wizard bonus feats to gain Augmented summoning and have tougher, stronger, less dispellable creatures (UA p60)</p><p></p><p>Metamagic School Focus: 3x day, reduces the cost of applying a metamagic feat to a spell by 1 level- +2levels becomes 1, 1 becomes zero, etc. (CompMage p45)</p><p></p><p>Resitual Magic tactical feat: lets you apply a single metamagic feat for free to a spell that follows a spell that had been cast with that metamagic feat (CompMage p46). That would let you get a metamagically enhanced summons spell for its usual cost.</p><p></p><p>There is also the Domain Wizard ACF from CompChamp which gives you a clerical domain's granted power, and full access to the domain if you are already a cleric. Consider a multiclassed Cleric/Wizard with this taking one of the summoning-heavy domains (Animal or the 4 elemental domains) with this ACF- she'd have 3 domains worth of powers & spells, including options down the road like some of the summon nature's ally spells and Elemental Swarm.</p><p></p><p>UA also has at least one other ACF for Conjurors, but I don't have that book in front of me at the moment.</p><p></p><p>Yes, I know a lot of that stuff I listed above applies to Specialist Wizards, but there's nothing to say that you can't multiclass, and/or weren't divinely inspired to take up the mantle of wizardry (possibly alongside that of divine casting).</p><p></p><p>For PrCls, I'd either go for a Mystic Theurge (for the double spell advancement) or a Contemplative (for the 2 bonus domains).</p><p></p><p>I'd lean mostly towards the latter- combined with a Domain Wizard, you're talking access to up to 5 Domains (and as mentioned by others above, the Summoning Domain is simply a must). That's 5 sets of powers, 5 bonus spells per level to choose from.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 3973134, member: 19675"] Some more fun with Conjuration (both general and specific): Cloudy Conjuration feat: conjurations accompanied by a cloud of sickening smoke (CompMage p40). The cloud is similar to a Fog cloud spell, and doesn't affect creatures summoned by the spell. Dimensional Reach reserve feat: if you have a 3rd lvl or higher conjuration spell, you get an at will mage hand effect, and you also get +1 bounus to caster level for conjuration (summoning) spells. (CompArc p41) Summon Elemental reserve feat: lets you briefly summon elementals, and also givs a +1CL on summoning spells. (CompArc p47-8) Abrupt Jaunt Alternative Class feature (ACF): a 10' at will teleport (PHB2 p70) Focused Specialist ACF: give up 1 additional school of magic and one spell slot per level and gain an additional +2 spells in your specialty school (in addition to your initial +1 spell for specialization). That's 3 per level within your specialty. Rapid Summoning ACF: Give up familiar to drop SUmmon Monster casting time from 1 full round down to 1 standard act. (UA p60) Enhanced summoning ACF: give up Scribe Scroll and Wizard bonus feats to gain Augmented summoning and have tougher, stronger, less dispellable creatures (UA p60) Metamagic School Focus: 3x day, reduces the cost of applying a metamagic feat to a spell by 1 level- +2levels becomes 1, 1 becomes zero, etc. (CompMage p45) Resitual Magic tactical feat: lets you apply a single metamagic feat for free to a spell that follows a spell that had been cast with that metamagic feat (CompMage p46). That would let you get a metamagically enhanced summons spell for its usual cost. There is also the Domain Wizard ACF from CompChamp which gives you a clerical domain's granted power, and full access to the domain if you are already a cleric. Consider a multiclassed Cleric/Wizard with this taking one of the summoning-heavy domains (Animal or the 4 elemental domains) with this ACF- she'd have 3 domains worth of powers & spells, including options down the road like some of the summon nature's ally spells and Elemental Swarm. UA also has at least one other ACF for Conjurors, but I don't have that book in front of me at the moment. Yes, I know a lot of that stuff I listed above applies to Specialist Wizards, but there's nothing to say that you can't multiclass, and/or weren't divinely inspired to take up the mantle of wizardry (possibly alongside that of divine casting). For PrCls, I'd either go for a Mystic Theurge (for the double spell advancement) or a Contemplative (for the 2 bonus domains). I'd lean mostly towards the latter- combined with a Domain Wizard, you're talking access to up to 5 Domains (and as mentioned by others above, the Summoning Domain is simply a must). That's 5 sets of powers, 5 bonus spells per level to choose from. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Divine Summoner Concept- Help Needed
Top