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Divine version of the warlock
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<blockquote data-quote="Jackelope King" data-source="post: 2448555" data-attributes="member: 31454"><p>I think that captures the divine aspect of a divine warlock very nicely. A very minor quible: would it work better to make it a straight Xd8 or Xd6 instead of 2d8+1 per level? That way it could grow in power just like eldritch blast, and it will have a degree of limitation in its inherent randomness. So at first level we have 1d6 temporary hit points, and at third level it becomes 2d6 (or something similar). Coupled with non-lethal damage exchange, we cover healing in an unlimited format fairly well.</p><p></p><p>I'm not so certain that healing poison, disease, ability damage, curses, etc. should be givens. The beauty of the take 10 on UMD checks is that we allow these occassional worries to be covered by scrolls or wands. Maybe something to temporarily (one hour) surpress the effects would work, which means that in theory a divine warlock could keep a disease at bay indefinitely... if he sat up all night for weeks at a fighter's bedside until the bard got back with the <em>remove disease</em> scroll.</p></blockquote><p></p>
[QUOTE="Jackelope King, post: 2448555, member: 31454"] I think that captures the divine aspect of a divine warlock very nicely. A very minor quible: would it work better to make it a straight Xd8 or Xd6 instead of 2d8+1 per level? That way it could grow in power just like eldritch blast, and it will have a degree of limitation in its inherent randomness. So at first level we have 1d6 temporary hit points, and at third level it becomes 2d6 (or something similar). Coupled with non-lethal damage exchange, we cover healing in an unlimited format fairly well. I'm not so certain that healing poison, disease, ability damage, curses, etc. should be givens. The beauty of the take 10 on UMD checks is that we allow these occassional worries to be covered by scrolls or wands. Maybe something to temporarily (one hour) surpress the effects would work, which means that in theory a divine warlock could keep a disease at bay indefinitely... if he sat up all night for weeks at a fighter's bedside until the bard got back with the [i]remove disease[/i] scroll. [/QUOTE]
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Divine version of the warlock
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