Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Divine Vigor or Divine Shield?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lord Pendragon" data-source="post: 1675767" data-attributes="member: 707"><p>This may be so on a feat vs. feat basis. Though in the case of our game, the fighter will be out-damaging me by 5 points with every swing even so, so I don't think my DM's allowance has caused the paladin to become overpowered. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> The gulf will only widen as the fighter picks up Greater Weapon Focus (I don't know if I'll even be able to afford plain old Weapon Focus), Greater Weapon Specialization, and puts all his level points and gold into strength, while I split between strength and charisma.</p><p></p><p>At the end of the day, the fighter's still going to be better at beating things down, especially with his greataxe and Power Attack's 2-for-1 ratio, compared to my longsword. 3.0 Divine Might does give me a leg up on the cleric, though. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p>Still, the question remains: Shield or Vigor? I should have enough turn attempts to use either one. And in 3.5 they are both standard actions to activate (I won't be pursuing anything else 3.0. The DM was generous enough allowing Divine Might,) so the action cost is the same.</p><p></p><p>10' of movement and temp hit points....or a sacred bonus to AC?</p><p></p><p>Although I've downplayed the movement bonus, I really do like the hit points. Another way to self-heal, even temporarily, is always good. Especially when you can do it proactively. But on the other side of it, a higher AC can keep me from taking damage in the first place.</p><p></p><p>By 6th-level, I'm hoping (though not guaranteed) to have a +2 Cloak of Charisma, which means a +5 sacred bonus to AC. Is that more or less valuable than +12 temporary hp and +10' speed?</p></blockquote><p></p>
[QUOTE="Lord Pendragon, post: 1675767, member: 707"] This may be so on a feat vs. feat basis. Though in the case of our game, the fighter will be out-damaging me by 5 points with every swing even so, so I don't think my DM's allowance has caused the paladin to become overpowered. :) The gulf will only widen as the fighter picks up Greater Weapon Focus (I don't know if I'll even be able to afford plain old Weapon Focus), Greater Weapon Specialization, and puts all his level points and gold into strength, while I split between strength and charisma. At the end of the day, the fighter's still going to be better at beating things down, especially with his greataxe and Power Attack's 2-for-1 ratio, compared to my longsword. 3.0 Divine Might does give me a leg up on the cleric, though. :p Still, the question remains: Shield or Vigor? I should have enough turn attempts to use either one. And in 3.5 they are both standard actions to activate (I won't be pursuing anything else 3.0. The DM was generous enough allowing Divine Might,) so the action cost is the same. 10' of movement and temp hit points....or a sacred bonus to AC? Although I've downplayed the movement bonus, I really do like the hit points. Another way to self-heal, even temporarily, is always good. Especially when you can do it proactively. But on the other side of it, a higher AC can keep me from taking damage in the first place. By 6th-level, I'm hoping (though not guaranteed) to have a +2 Cloak of Charisma, which means a +5 sacred bonus to AC. Is that more or less valuable than +12 temporary hp and +10' speed? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Divine Vigor or Divine Shield?
Top