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Divinity video game from Larian - may use AI trained on own assets and to help development
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<blockquote data-quote="Blue" data-source="post: 9837474" data-attributes="member: 20564"><p>Thank you for the definition. I have a huge issue with the ethical sourcing of data used for training of models. And none of the general LLM or generative art models are up to snuff for me. That however does not mean that the sources are inherent in the tool. There is nothing inherent that all sources must be stolen.</p><p></p><p>In this article Larian talks about if they use generative AI for art, it will be trained on only data that they own. There's no "largescale theft" going on. It does not disrupt the artists without compensation.</p><p></p><p>There is a robotics researcher that trained an AI on videos where they hired people to come in and fold laundry, which can have massive variation based on identifying types of clothes, size, etc. Because they were working on a general-purpose humanoid helper concept. I think it would be hard to show "largescale theft and waste, and it disrupts without compensating those disrupted", but you need to be able to if you want to claim that it's inherent.</p><p></p><p>You mention waste, do you know that spending an hour watching Youtube or playing a videogame will have a much larger environmental impact then spending the same hour chatting with an LLM?</p><p></p><p></p><p>The same thing can be said of search engines, but they've been a valuable tool for decades.</p><p></p><p>You're trying to judge it against an expert creating something. That's far from the only uses of the tool of generative AI. I talked in a recent post about a friend who uses it to prototype code. He's a skilled professional, uses it like as if he was doing pair programming, and is able to discard bad paths and identify good ones to explore much quicker than without it. He's the person creating things, it's the tool that's helping him do it.</p><p></p><p></p><p>Sure. Again, that's not the tool, that's the use that someone put the tool to. It isn't inherent.</p><p></p><p>Again, I agree with you that the current crop of LLMs and generative art have horrible issues of unethical sourcing of training material. And while I talk of friends who use it professional I don't because of that. But that's because of the choices of the companies that trained the models, not anything inherent to generative AI as a tool.</p></blockquote><p></p>
[QUOTE="Blue, post: 9837474, member: 20564"] Thank you for the definition. I have a huge issue with the ethical sourcing of data used for training of models. And none of the general LLM or generative art models are up to snuff for me. That however does not mean that the sources are inherent in the tool. There is nothing inherent that all sources must be stolen. In this article Larian talks about if they use generative AI for art, it will be trained on only data that they own. There's no "largescale theft" going on. It does not disrupt the artists without compensation. There is a robotics researcher that trained an AI on videos where they hired people to come in and fold laundry, which can have massive variation based on identifying types of clothes, size, etc. Because they were working on a general-purpose humanoid helper concept. I think it would be hard to show "largescale theft and waste, and it disrupts without compensating those disrupted", but you need to be able to if you want to claim that it's inherent. You mention waste, do you know that spending an hour watching Youtube or playing a videogame will have a much larger environmental impact then spending the same hour chatting with an LLM? The same thing can be said of search engines, but they've been a valuable tool for decades. You're trying to judge it against an expert creating something. That's far from the only uses of the tool of generative AI. I talked in a recent post about a friend who uses it to prototype code. He's a skilled professional, uses it like as if he was doing pair programming, and is able to discard bad paths and identify good ones to explore much quicker than without it. He's the person creating things, it's the tool that's helping him do it. Sure. Again, that's not the tool, that's the use that someone put the tool to. It isn't inherent. Again, I agree with you that the current crop of LLMs and generative art have horrible issues of unethical sourcing of training material. And while I talk of friends who use it professional I don't because of that. But that's because of the choices of the companies that trained the models, not anything inherent to generative AI as a tool. [/QUOTE]
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