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DIY RPG Available - Two Months Early
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<blockquote data-quote="GMMichael" data-source="post: 7069928" data-attributes="member: 6685730"><p>Good news role-players! The next version of Modos RPG is available for free, and ahead of schedule! There's no need to wait for Free RPG Day to get the following RPG features in your next game session:</p><p></p><ul> <li data-xf-list-type="ul">Freedom from alignment - the Goals and Flaws system lets you play the character you want, without tying you to a label. </li> <li data-xf-list-type="ul">Design-your-own-everything - class, race, special abilities...these are all up to the player, not the rulebook. </li> <li data-xf-list-type="ul">Meat or Might Hit Points - there's no Damage Track to worry about, and your damage stays at a low, manageable level. If you take 8 damage, you decide if there's a huge gash in your arm, or if you carefully avoided the blow. </li> <li data-xf-list-type="ul">Fast, fluid combat - you don't have to wait for your turn to attack, and you only have to move through a map-grid if you want. </li> <li data-xf-list-type="ul">Enabled GMs - rules lawyers can't boss you around because there aren't that many rules, and the few that there are give you the leeway you need to tell your story. </li> <li data-xf-list-type="ul">Modules, modules, modules - modular rules design allows you to plug-in and design your own modules to fit the needs of your gaming table. </li> </ul><p></p><p>Disclaimer: this game features cool concepts similar to those found in Savage Worlds, Numenera, Dungeons and Dragons, Fate, and others. This is merely an illusion: the authors and parent companies had nothing to do with this project. Any resemblance of this game to professionally published games is purely coincidental.</p><p></p><p>Download<a href="http://www.drivethrurpg.com/product/192264/ZWEIHNDER-Grim--Perilous-RPG-Early-Access-Core-Rules?term=zweih&test_epoch=0" target="_blank"> link here</a> (with one minute to spare before 4/2).</p></blockquote><p></p>
[QUOTE="GMMichael, post: 7069928, member: 6685730"] Good news role-players! The next version of Modos RPG is available for free, and ahead of schedule! There's no need to wait for Free RPG Day to get the following RPG features in your next game session: [LIST] [*]Freedom from alignment - the Goals and Flaws system lets you play the character you want, without tying you to a label. [*]Design-your-own-everything - class, race, special abilities...these are all up to the player, not the rulebook. [*]Meat or Might Hit Points - there's no Damage Track to worry about, and your damage stays at a low, manageable level. If you take 8 damage, you decide if there's a huge gash in your arm, or if you carefully avoided the blow. [*]Fast, fluid combat - you don't have to wait for your turn to attack, and you only have to move through a map-grid if you want. [*]Enabled GMs - rules lawyers can't boss you around because there aren't that many rules, and the few that there are give you the leeway you need to tell your story. [*]Modules, modules, modules - modular rules design allows you to plug-in and design your own modules to fit the needs of your gaming table. [/LIST] Disclaimer: this game features cool concepts similar to those found in Savage Worlds, Numenera, Dungeons and Dragons, Fate, and others. This is merely an illusion: the authors and parent companies had nothing to do with this project. Any resemblance of this game to professionally published games is purely coincidental. Download[URL="http://www.drivethrurpg.com/product/192264/ZWEIHNDER-Grim--Perilous-RPG-Early-Access-Core-Rules?term=zweih&test_epoch=0"] link here[/URL] (with one minute to spare before 4/2). [/QUOTE]
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