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DM - Adversarial or Permissive?
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<blockquote data-quote="Rogue Agent" data-source="post: 5835171" data-attributes="member: 6673496"><p>Then you aren't willing to see or fix the problem.</p><p></p><p>If you came here expecting a kumbaya celebrating your puissance as a GM, I'm afraid you're not going to get it from me: Your player was right. You were railroading him.</p><p></p><p></p><p></p><p>You don't get to play the "if you do this, then you have to roll up a new character" card and then claim that it's all logical from the perspective of the game world.</p><p></p><p>You want the guards to be a credible threat? Then make them a credible threat. Backing them up with a metagame threat doesn't make them credible. It just makes the railroading blatant.</p><p></p><p>Not much else that can be said about this until you're willing to admit you have a problem.</p></blockquote><p></p>
[QUOTE="Rogue Agent, post: 5835171, member: 6673496"] Then you aren't willing to see or fix the problem. If you came here expecting a kumbaya celebrating your puissance as a GM, I'm afraid you're not going to get it from me: Your player was right. You were railroading him. You don't get to play the "if you do this, then you have to roll up a new character" card and then claim that it's all logical from the perspective of the game world. You want the guards to be a credible threat? Then make them a credible threat. Backing them up with a metagame threat doesn't make them credible. It just makes the railroading blatant. Not much else that can be said about this until you're willing to admit you have a problem. [/QUOTE]
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