Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
DM - Adversarial or Permissive?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Desdichado" data-source="post: 5835477" data-attributes="member: 2205"><p>No, a railroad is the situation where the PC takes what appears to be a reasonable action or reaction to the scenario and is foiled by GM fiat alone.</p><p></p><p>And there's really no value in over-analyzing a situation to discern whether or not there were other options out there and the PC couldn't discern them. If the PC felt railroaded, then the result is the same and for all intents and purposes, he was.</p><p></p><p>Conversely, the GM <em>can</em> force the results to be the same without railroading the PCs--if the PCs feel that they are free to make reasonable choices without them being thwarted by fiat. This is kinda like the situation where there are two doors for the PCs to open, a right hand and a left hand door. It doesn't really matter what the DM's notes say; when the PC opens a door, the DM can describe whatever results he wants--even those that actually apply to the opposite door in his notes--and it's not a railroad, because at no point does the PC feel that his choices have been stifled.</p></blockquote><p></p>
[QUOTE="Desdichado, post: 5835477, member: 2205"] No, a railroad is the situation where the PC takes what appears to be a reasonable action or reaction to the scenario and is foiled by GM fiat alone. And there's really no value in over-analyzing a situation to discern whether or not there were other options out there and the PC couldn't discern them. If the PC felt railroaded, then the result is the same and for all intents and purposes, he was. Conversely, the GM [I]can[/I] force the results to be the same without railroading the PCs--if the PCs feel that they are free to make reasonable choices without them being thwarted by fiat. This is kinda like the situation where there are two doors for the PCs to open, a right hand and a left hand door. It doesn't really matter what the DM's notes say; when the PC opens a door, the DM can describe whatever results he wants--even those that actually apply to the opposite door in his notes--and it's not a railroad, because at no point does the PC feel that his choices have been stifled. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
DM - Adversarial or Permissive?
Top