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DM - Adversarial or Permissive?
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<blockquote data-quote="Desdichado" data-source="post: 5835709" data-attributes="member: 2205"><p>I think you're missing the point. The player felt that reasonable choices were being denied to him "just because" and that there was really only one way out of the situation--follow the DM's tracks down the rails. It's all well and good for the GM to say after the fact that there were other things that could have been done (things that the player says are not in his character's nature and which probably therefore never occured to him to attempt), but it was a case where he felt that the GM was putting him over a barrel and denying him reasonable options.</p><p></p><p>Again, and I can't emphasize this enough--whether another player, or you or I, or anyone else posting on this board would have felt railroaded is not the question at large and is therefore irrelevant to the discussion. <em>The player under discussion did</em>. I believe conventional wisdom (and if not, certainly it's my opinion) is that it's the GM's responsibility to provide a game to the players that they enjoy, not one that ticks them off, makes them feel impotent, and denied choice of reasonable action. That's a subjective and individualized place. Sure, you can say at some point that PC entitlement has gone too far and is no longer cool, but I don't think this example sounds like anywhere near that line for most players.</p><p></p><p>Apples and oranges. Is the dragon accosting the PC and telling him to put his weapons away and come with him to stand trial?</p></blockquote><p></p>
[QUOTE="Desdichado, post: 5835709, member: 2205"] I think you're missing the point. The player felt that reasonable choices were being denied to him "just because" and that there was really only one way out of the situation--follow the DM's tracks down the rails. It's all well and good for the GM to say after the fact that there were other things that could have been done (things that the player says are not in his character's nature and which probably therefore never occured to him to attempt), but it was a case where he felt that the GM was putting him over a barrel and denying him reasonable options. Again, and I can't emphasize this enough--whether another player, or you or I, or anyone else posting on this board would have felt railroaded is not the question at large and is therefore irrelevant to the discussion. [I]The player under discussion did[/I]. I believe conventional wisdom (and if not, certainly it's my opinion) is that it's the GM's responsibility to provide a game to the players that they enjoy, not one that ticks them off, makes them feel impotent, and denied choice of reasonable action. That's a subjective and individualized place. Sure, you can say at some point that PC entitlement has gone too far and is no longer cool, but I don't think this example sounds like anywhere near that line for most players. Apples and oranges. Is the dragon accosting the PC and telling him to put his weapons away and come with him to stand trial? [/QUOTE]
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