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DM - Adversarial or Permissive?
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<blockquote data-quote="Hussar" data-source="post: 5843813" data-attributes="member: 22779"><p>I'm going to jump over to the other side of the fence for a second here.</p><p></p><p>Look, as a player, when your DM waves a nice big, juicy sign at the table that says, "Hey, the adventure is over here", maybe, just maybe, give the DM a break and roll with it once in a while? Sure, it might not be 100% in character to surrender to the guards. No one is saying you have to do it every time.</p><p></p><p>But, OTOH, it's pretty obvious that the DM has something in mind here. Just balking and running away from the scenario is a bit of a dick move on the player's part. Roll with it. Give the DM a few inches and see what he does with it. Now, if the DM then has your character gang raped in the shower and then hung after a guilty verdict, it might be time to go shopping for a new DM. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /></p><p></p><p>OTOH, the DM probably isn't going to do that. He's likely, honestly, got something interesting in mind. Instead of just hopping on the horse and running away, which is going to cause all sorts of problems, maybe, back down a smidgeon and say, "Well, Billingsley doesn't usually do what The Man tells him to do. But, I kinda like this town and I don't want this crap charge hanging over my head forever. So, let's go sort this out."</p><p></p><p>It is very much a two way street.</p></blockquote><p></p>
[QUOTE="Hussar, post: 5843813, member: 22779"] I'm going to jump over to the other side of the fence for a second here. Look, as a player, when your DM waves a nice big, juicy sign at the table that says, "Hey, the adventure is over here", maybe, just maybe, give the DM a break and roll with it once in a while? Sure, it might not be 100% in character to surrender to the guards. No one is saying you have to do it every time. But, OTOH, it's pretty obvious that the DM has something in mind here. Just balking and running away from the scenario is a bit of a dick move on the player's part. Roll with it. Give the DM a few inches and see what he does with it. Now, if the DM then has your character gang raped in the shower and then hung after a guilty verdict, it might be time to go shopping for a new DM. :D OTOH, the DM probably isn't going to do that. He's likely, honestly, got something interesting in mind. Instead of just hopping on the horse and running away, which is going to cause all sorts of problems, maybe, back down a smidgeon and say, "Well, Billingsley doesn't usually do what The Man tells him to do. But, I kinda like this town and I don't want this crap charge hanging over my head forever. So, let's go sort this out." It is very much a two way street. [/QUOTE]
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