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DM - Adversarial or Permissive?
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<blockquote data-quote="Janx" data-source="post: 5843948" data-attributes="member: 8835"><p>Good question. As a GM, I don't want to have to tell the players "psst, you are supposed to run away now."</p><p></p><p>I try to limit myself to wanting the PCs to do something in keeping with their goals and personalaity, but not in expecting anything specific.</p><p></p><p>I try to use more carrots, because odds are good you'll get a predictable response. If you use a stick (an arrest attempt) to instigate some player action, you may get undersirable responses (such as the PC leaving the game space completely).</p><p></p><p>There's a time for sticks, but I tend to use them when the players have screwed up or their PCs have been bad. Otherwise, the core lesson from the OP's story is, never mingle with the NPCs or they'll just falsely accuse you and arrest you.</p><p></p><p></p><p></p><p>That's how I get a high success rate with my plothooks. I make material that fits with what the PCs want to do or would want to do once they find out about it.</p><p></p><p>I avoid material that's going to be disinteresting.</p></blockquote><p></p>
[QUOTE="Janx, post: 5843948, member: 8835"] Good question. As a GM, I don't want to have to tell the players "psst, you are supposed to run away now." I try to limit myself to wanting the PCs to do something in keeping with their goals and personalaity, but not in expecting anything specific. I try to use more carrots, because odds are good you'll get a predictable response. If you use a stick (an arrest attempt) to instigate some player action, you may get undersirable responses (such as the PC leaving the game space completely). There's a time for sticks, but I tend to use them when the players have screwed up or their PCs have been bad. Otherwise, the core lesson from the OP's story is, never mingle with the NPCs or they'll just falsely accuse you and arrest you. That's how I get a high success rate with my plothooks. I make material that fits with what the PCs want to do or would want to do once they find out about it. I avoid material that's going to be disinteresting. [/QUOTE]
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