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DM Advice: handling 'he can't talk to me like that' ~cuts NPC throat~ players.
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<blockquote data-quote="Storm Raven" data-source="post: 4141844" data-attributes="member: 307"><p>And apparently you can't distinguish how one should be treated differently than the other.</p><p></p><p></p><p></p><p>Ah yes, the completely inane argument that "it's all imaginary, so it doesn't matter". If it is all imaginary, why are you bothering posting to a thread in which a poster wanted to know if an action would be considered good or evil in game? If all actions are equally good or evil in game, why bother to respond? Why clutter the thread with this sort of irrelevant and empty statement?</p><p></p><p>The point is that in game, one should be treated differently than the other. That is the essence of discerning good from evil in the game. Even if it is imaginary, it matters in the game.</p></blockquote><p></p>
[QUOTE="Storm Raven, post: 4141844, member: 307"] And apparently you can't distinguish how one should be treated differently than the other. Ah yes, the completely inane argument that "it's all imaginary, so it doesn't matter". If it is all imaginary, why are you bothering posting to a thread in which a poster wanted to know if an action would be considered good or evil in game? If all actions are equally good or evil in game, why bother to respond? Why clutter the thread with this sort of irrelevant and empty statement? The point is that in game, one should be treated differently than the other. That is the essence of discerning good from evil in the game. Even if it is imaginary, it matters in the game. [/QUOTE]
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DM Advice: handling 'he can't talk to me like that' ~cuts NPC throat~ players.
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