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DM Advice: handling 'he can't talk to me like that' ~cuts NPC throat~ players.
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<blockquote data-quote="Storm Raven" data-source="post: 4143631" data-attributes="member: 307"><p>I don't see certain choices as shutting the campaign down, I see the campaign world reacting in appropriate ways to the choices made by the characters. What would happen in most campaigns if the typical good-aligned PC heroes heard about a band of four evil creatures roaming about killing people in barfights and killing the agents of the (presumably good-aligned) royal government? In most campaigns, the PCs would decide that this was a situation that they should rectify by eliminating the band of bandits, brigands, cutthroats, or whatever else you want to call them.</p><p></p><p>Why is it unreasonable to expect the same thing to happen in reverse if the PCs assume the role of the brigands? This is an entirely <em>predictable</em> and <em>reasonable</em> consequence of acting in an evil manner; to wit: you bring down the retribution of good aligned heroes upon your head.</p></blockquote><p></p>
[QUOTE="Storm Raven, post: 4143631, member: 307"] I don't see certain choices as shutting the campaign down, I see the campaign world reacting in appropriate ways to the choices made by the characters. What would happen in most campaigns if the typical good-aligned PC heroes heard about a band of four evil creatures roaming about killing people in barfights and killing the agents of the (presumably good-aligned) royal government? In most campaigns, the PCs would decide that this was a situation that they should rectify by eliminating the band of bandits, brigands, cutthroats, or whatever else you want to call them. Why is it unreasonable to expect the same thing to happen in reverse if the PCs assume the role of the brigands? This is an entirely [i]predictable[/i] and [i]reasonable[/i] consequence of acting in an evil manner; to wit: you bring down the retribution of good aligned heroes upon your head. [/QUOTE]
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DM Advice: handling 'he can't talk to me like that' ~cuts NPC throat~ players.
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