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DM Advice: handling 'he can't talk to me like that' ~cuts NPC throat~ players.
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<blockquote data-quote="Fenes" data-source="post: 4165567" data-attributes="member: 604"><p>No, I am looking at it as a pure power question. Legitimacy and lineage and nobility is window dressing in this situation. It's first and foremost a policial question.</p><p></p><p>Consider the PCs, if they are mid to high level, as having power equivalent to at least a duke - more likely a foreign power like a viking state. Now, the question is not whether they committed a crime against a state, or a person, the question is: Will the King <em>go to war</em> with that power over the death of an arbiter?</p><p></p><p>We're talking about a highly mobile force that can wreck havoc on a kingdom. The King might very well win, but the kingdom will be suffering.</p><p></p><p>Will he choose war, or will he choose a pretext like "Well, that arbiter acted without my clearance, and was insuting honest people" to avoid war?</p><p></p><p>Or, as another analogy: If the arbiter had been rude to a foreign noble (like, say a viking), and had been killed, would the king go to war with the vikings?</p><p></p><p>I think you either play a non-standard D&D game, where kingdoms have much greater ressources than in the DMG, or you underestimate the destruction a high-level party can cause. Once your party has the spells and mobility to ruin an entire harvest, and burn cities, and the fighting power to hack through an entire company witout breaking a sweat, they become a power even kings have to respect. Nobility, shmobility - that's pure politics. Law doesn't enter unless the king really follows "Justice be done, even if the world may be undone".</p><p></p><p>Feudalism is all nice and good, but power tops it everytime.</p><p></p><p>Unless, of course, the King has his own high-level adventurers able to handle such threats, but then - what the heck were the PCs doing then until now, and where have those guys been during the last three crisises?</p></blockquote><p></p>
[QUOTE="Fenes, post: 4165567, member: 604"] No, I am looking at it as a pure power question. Legitimacy and lineage and nobility is window dressing in this situation. It's first and foremost a policial question. Consider the PCs, if they are mid to high level, as having power equivalent to at least a duke - more likely a foreign power like a viking state. Now, the question is not whether they committed a crime against a state, or a person, the question is: Will the King [I]go to war[/I] with that power over the death of an arbiter? We're talking about a highly mobile force that can wreck havoc on a kingdom. The King might very well win, but the kingdom will be suffering. Will he choose war, or will he choose a pretext like "Well, that arbiter acted without my clearance, and was insuting honest people" to avoid war? Or, as another analogy: If the arbiter had been rude to a foreign noble (like, say a viking), and had been killed, would the king go to war with the vikings? I think you either play a non-standard D&D game, where kingdoms have much greater ressources than in the DMG, or you underestimate the destruction a high-level party can cause. Once your party has the spells and mobility to ruin an entire harvest, and burn cities, and the fighting power to hack through an entire company witout breaking a sweat, they become a power even kings have to respect. Nobility, shmobility - that's pure politics. Law doesn't enter unless the king really follows "Justice be done, even if the world may be undone". Feudalism is all nice and good, but power tops it everytime. Unless, of course, the King has his own high-level adventurers able to handle such threats, but then - what the heck were the PCs doing then until now, and where have those guys been during the last three crisises? [/QUOTE]
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