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DM Advice: handling 'he can't talk to me like that' ~cuts NPC throat~ players.
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<blockquote data-quote="Elf Witch" data-source="post: 4165836" data-attributes="member: 9037"><p>This is the problem with high level DnD unless your players are willing to get into character and not use the power they have to run roughshod over the world then there is little a DM can do other than throw higher level NPCs at them.</p><p></p><p>That of course leaves a bad tatse in everyone's mouth.</p><p></p><p>I have talked this over with my players and I told them that unless we made some house rules for certain situations I would not be interested in running the game to high level.</p><p></p><p>For one thing we are working on house rules on how to handle it if the pCs are high level and dealing with an army or a large group of city guards that have htem surronded. </p><p></p><p>My players agree thet they don't like the idea that they could not be touched by a group of city guards who had crossbow aimed at them. It takes away from the fantasy of the game.</p><p></p><p>But part of it part of it isrole playing. Good role players have a reason for what they do. A reason above I do it because I am 12 level and the guard is only 3 that is metagaming. How would a person know something like that.</p><p></p><p>Why would a group of good adventures want to destroy a good king's power base? Why would a paladin choose to kill the king's lawman?</p><p></p><p>I have played in an evil game and we found out that to really succeed you need to be smart and try and stay under the radar. If you blantly commit evil acts that can be traced to you, you draw uneanted attention to youself and your plans.</p></blockquote><p></p>
[QUOTE="Elf Witch, post: 4165836, member: 9037"] This is the problem with high level DnD unless your players are willing to get into character and not use the power they have to run roughshod over the world then there is little a DM can do other than throw higher level NPCs at them. That of course leaves a bad tatse in everyone's mouth. I have talked this over with my players and I told them that unless we made some house rules for certain situations I would not be interested in running the game to high level. For one thing we are working on house rules on how to handle it if the pCs are high level and dealing with an army or a large group of city guards that have htem surronded. My players agree thet they don't like the idea that they could not be touched by a group of city guards who had crossbow aimed at them. It takes away from the fantasy of the game. But part of it part of it isrole playing. Good role players have a reason for what they do. A reason above I do it because I am 12 level and the guard is only 3 that is metagaming. How would a person know something like that. Why would a group of good adventures want to destroy a good king's power base? Why would a paladin choose to kill the king's lawman? I have played in an evil game and we found out that to really succeed you need to be smart and try and stay under the radar. If you blantly commit evil acts that can be traced to you, you draw uneanted attention to youself and your plans. [/QUOTE]
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DM Advice: handling 'he can't talk to me like that' ~cuts NPC throat~ players.
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