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DM Advice: handling 'he can't talk to me like that' ~cuts NPC throat~ players.
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<blockquote data-quote="Elf Witch" data-source="post: 4166127" data-attributes="member: 9037"><p>Yes and that is a nice role playing challange. How do you handle it. Kill him, set up so the King sees how he is behaving, find out why he is behaving this way?</p><p></p><p>I would find a game boring if every NPC behaved exactly the same.</p><p></p><p>I played in a Kalamar game where my PC was a high ranking member of the Kalamar royalty I had been knighted. I was working with a group of good churches to find a plague that was causing people to die and come back as undead. </p><p></p><p>We went to Pekal which is at war with Kalamar. I had papers of neutrality from the churches to ask for permission to travel through Pekal.</p><p></p><p>The Prince's advisor a high ranking noble was who we saw first. He was out and out rude to my PC. The paladin in our group stepped between us at one point because the man had insulted my honor. He remined me of our mission.</p><p></p><p>When we got to see the Prince the Prince finally ordered the advisor to leave the room and then he explained that the advisor was grieving. His children along with other high ranking noble's children had been kidnapped by forces loyal to the Emperor of Kalamar. When Pekal did not capitulate to the Emperor demands the children were killed and there heads sent back to their families. </p><p></p><p>So there had been a role playing reason to explain this NPCs behavior to my high level powerful PC. </p><p></p><p>It is possible that there was a role playing reason for the arbitors behavior as well but the PCs never found it out because they killed him.</p><p></p><p>Right now in my game the clerics of St Cuthbert are showing rudenes to the Spellsinger of the party there is a reason why this is happening. They have found out that that this Spellsinger used to work for Tiamat and they don't trust that he has really changed sides.</p><p></p><p>As I have said before there should always be a role playing reason for the behavior of NPCs.</p></blockquote><p></p>
[QUOTE="Elf Witch, post: 4166127, member: 9037"] Yes and that is a nice role playing challange. How do you handle it. Kill him, set up so the King sees how he is behaving, find out why he is behaving this way? I would find a game boring if every NPC behaved exactly the same. I played in a Kalamar game where my PC was a high ranking member of the Kalamar royalty I had been knighted. I was working with a group of good churches to find a plague that was causing people to die and come back as undead. We went to Pekal which is at war with Kalamar. I had papers of neutrality from the churches to ask for permission to travel through Pekal. The Prince's advisor a high ranking noble was who we saw first. He was out and out rude to my PC. The paladin in our group stepped between us at one point because the man had insulted my honor. He remined me of our mission. When we got to see the Prince the Prince finally ordered the advisor to leave the room and then he explained that the advisor was grieving. His children along with other high ranking noble's children had been kidnapped by forces loyal to the Emperor of Kalamar. When Pekal did not capitulate to the Emperor demands the children were killed and there heads sent back to their families. So there had been a role playing reason to explain this NPCs behavior to my high level powerful PC. It is possible that there was a role playing reason for the arbitors behavior as well but the PCs never found it out because they killed him. Right now in my game the clerics of St Cuthbert are showing rudenes to the Spellsinger of the party there is a reason why this is happening. They have found out that that this Spellsinger used to work for Tiamat and they don't trust that he has really changed sides. As I have said before there should always be a role playing reason for the behavior of NPCs. [/QUOTE]
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