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General Tabletop Discussion
*Dungeons & Dragons
DM Advice: Running a "Climactic" Combat
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<blockquote data-quote="Deset Gled" data-source="post: 9664916" data-attributes="member: 7808"><p>I think you should consider not running this as a combat at all. Find an excuse to disable the PCs (and the traitor), and just describe the Vecna/Queen battle as a cinematic scene. I've played in a number of combats where the PCs were just there to "help" in a battle between bigger players. Sometimes it works out, but lots of times it feels like there's barely any point to having the smaller combat. It can just be a long time with a lot of rounds where not much that the PCs do makes a difference.</p><p></p><p>Then, have the PCs battle the traitor after the main fight is done. I would be tempted to engineer it into part of an "escape sequence" where the party is running away from the Summer Court as the Feywild violently merges with the Shadowdark. The traitor makes their escape difficult (blocking an exit, for example) and the part gets to decide if they focus on running or killing first.</p></blockquote><p></p>
[QUOTE="Deset Gled, post: 9664916, member: 7808"] I think you should consider not running this as a combat at all. Find an excuse to disable the PCs (and the traitor), and just describe the Vecna/Queen battle as a cinematic scene. I've played in a number of combats where the PCs were just there to "help" in a battle between bigger players. Sometimes it works out, but lots of times it feels like there's barely any point to having the smaller combat. It can just be a long time with a lot of rounds where not much that the PCs do makes a difference. Then, have the PCs battle the traitor after the main fight is done. I would be tempted to engineer it into part of an "escape sequence" where the party is running away from the Summer Court as the Feywild violently merges with the Shadowdark. The traitor makes their escape difficult (blocking an exit, for example) and the part gets to decide if they focus on running or killing first. [/QUOTE]
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Community
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DM Advice: Running a "Climactic" Combat
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