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<blockquote data-quote="Rya.Reisender" data-source="post: 6813500" data-attributes="member: 6801585"><p>Using the pregen characters worked perfectly for me, though indeed the rogue background has to be thought about quite a bit. It's best if he doesn't know the hideout. I found making him know the one who set him up worked very well. It can be the one that's at the pub (the one that's running away to warn the others, and also later the one that runs through the secret door in case the PCs take the main entrance).</p><p></p><p>Regarding difficulty: It's indeed balanced for 4 players. 5 players can be a bit easy, but I personally rebalanced it by thinking of clever monster strategies. Didn't need to add a single monster to keep it challenging. If you have a large amount of players, try to spread out your attacks a bit, so not all monsters gang up on one PC, since HP go to 0 fast.</p><p></p><p>One-hit kills can happen if you go by the standard rules, however, you always have the option to make an enemy use the "knock unconscious" attack instead of killing someone. If you wanna include AL rules you also have the option to get revival help from one of the factions (if you rescue Sildar for example, that might be quite a reasonable option).</p></blockquote><p></p>
[QUOTE="Rya.Reisender, post: 6813500, member: 6801585"] Using the pregen characters worked perfectly for me, though indeed the rogue background has to be thought about quite a bit. It's best if he doesn't know the hideout. I found making him know the one who set him up worked very well. It can be the one that's at the pub (the one that's running away to warn the others, and also later the one that runs through the secret door in case the PCs take the main entrance). Regarding difficulty: It's indeed balanced for 4 players. 5 players can be a bit easy, but I personally rebalanced it by thinking of clever monster strategies. Didn't need to add a single monster to keep it challenging. If you have a large amount of players, try to spread out your attacks a bit, so not all monsters gang up on one PC, since HP go to 0 fast. One-hit kills can happen if you go by the standard rules, however, you always have the option to make an enemy use the "knock unconscious" attack instead of killing someone. If you wanna include AL rules you also have the option to get revival help from one of the factions (if you rescue Sildar for example, that might be quite a reasonable option). [/QUOTE]
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