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General Tabletop Discussion
*Pathfinder & Starfinder
DM advise for an all-striker party?
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<blockquote data-quote="Ginnel" data-source="post: 4396522" data-attributes="member: 66058"><p>Good point</p><p> </p><p>I would suggest not changing anything but the loot.</p><p> </p><p>Keep fights as you would for a party with all the roles covered, the players will have to just think of tactics to get round this.</p><p> </p><p>An all out dex rogue in hide armor and shield can easily take the place of a fighter in terms of AC but with a better Reflex save.</p><p> </p><p>The Warlock if infernal can run in with his stack of temporary hit points and improved AC from concealment for a round and back out next round same with an Archery ranger maybe delaying and swapping places if needing to keep one bad guy in place.</p><p> </p><p>Having said that you're going to be missing the healing and bonuses from a Leader role the stickyness and focal point of a Defender role and the area damage from the Controller.</p><p>I think it would be really interesting to run for an all striker group or play as part of one. I would echo what previous posts have said about healing potions, make them available for the players to buy.</p><p> </p><p>EDIT: little note, not a criticism (my ability to use other languages is none) its spelt, advice.</p></blockquote><p></p>
[QUOTE="Ginnel, post: 4396522, member: 66058"] Good point I would suggest not changing anything but the loot. Keep fights as you would for a party with all the roles covered, the players will have to just think of tactics to get round this. An all out dex rogue in hide armor and shield can easily take the place of a fighter in terms of AC but with a better Reflex save. The Warlock if infernal can run in with his stack of temporary hit points and improved AC from concealment for a round and back out next round same with an Archery ranger maybe delaying and swapping places if needing to keep one bad guy in place. Having said that you're going to be missing the healing and bonuses from a Leader role the stickyness and focal point of a Defender role and the area damage from the Controller. I think it would be really interesting to run for an all striker group or play as part of one. I would echo what previous posts have said about healing potions, make them available for the players to buy. EDIT: little note, not a criticism (my ability to use other languages is none) its spelt, advice. [/QUOTE]
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DM advise for an all-striker party?
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