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General Tabletop Discussion
*Pathfinder & Starfinder
DM advise for an all-striker party?
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<blockquote data-quote="inati" data-source="post: 4396523" data-attributes="member: 71567"><p>Well there's a difference between melee strikers and ranged strikers. The composition of melee and ranged would help dictate the the types of foes you put in. Squishy type mobs die pretty fast to concentrated range fire, so don't be afraid to put them in. Rangers do well against minions with their twin strike, and Dragonborn with Enlarged Dragon Breath absolutely demolish minions. </p><p></p><p>If there are rogues in the group, it will be a high mobility game for them, as they will have to gain flank without the benefit of a defender. Maybe a TWF Ranger can step up to the role of "tank"</p><p></p><p>In other words, it's not quite enough to just say striker <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> That encompasses a whole galaxy of options. Can you tell us anything else about the group so that we can suggest more ideas to you?</p><p></p><p>I agree with the strike missions comment, but that seems hard to pull off every encounter/adventure. Unless you want to put them in a military unit, and they get assigned missions to do in and around the battlefield. This would allow them to do what they do best and saves you the trouble of trying to figure out adventure hooks that lead to encounters that just happen to be tailored to their Striker composition.</p><p></p><p>As for mob composition, I think they will have problems with solos and elites, as they have no real healing power, and no damage sponge to absorb all that incoming damage. In fact, any opponent with high DPR will just ruin their day because they lack enough HP, lack high enough defenses, and lack healing. </p><p></p><p>Good luck with the campaign <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Oh, and be sure to tell them to bring extra character sheets <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="inati, post: 4396523, member: 71567"] Well there's a difference between melee strikers and ranged strikers. The composition of melee and ranged would help dictate the the types of foes you put in. Squishy type mobs die pretty fast to concentrated range fire, so don't be afraid to put them in. Rangers do well against minions with their twin strike, and Dragonborn with Enlarged Dragon Breath absolutely demolish minions. If there are rogues in the group, it will be a high mobility game for them, as they will have to gain flank without the benefit of a defender. Maybe a TWF Ranger can step up to the role of "tank" In other words, it's not quite enough to just say striker :) That encompasses a whole galaxy of options. Can you tell us anything else about the group so that we can suggest more ideas to you? I agree with the strike missions comment, but that seems hard to pull off every encounter/adventure. Unless you want to put them in a military unit, and they get assigned missions to do in and around the battlefield. This would allow them to do what they do best and saves you the trouble of trying to figure out adventure hooks that lead to encounters that just happen to be tailored to their Striker composition. As for mob composition, I think they will have problems with solos and elites, as they have no real healing power, and no damage sponge to absorb all that incoming damage. In fact, any opponent with high DPR will just ruin their day because they lack enough HP, lack high enough defenses, and lack healing. Good luck with the campaign :) Oh, and be sure to tell them to bring extra character sheets ;) [/QUOTE]
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DM advise for an all-striker party?
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