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<blockquote data-quote="EzekielRaiden" data-source="post: 8162484" data-attributes="member: 6790260"><p>While I agree that it is best practice for DMs to always be forward with every expectation, and it behooves the player to ask questions, I disagree that the burden here is equal. If the player presents a character for review <em>and the DM approved it</em>, by implication, the DM thinks that character is compatible with the game. I'd call failing to respond to that a much greater error.</p><p></p><p></p><p>And I can see (and have seen) DMs get petulant when players take incredibly broadly-stated stuff. E.g. "dark fantasy" can mean anything from "a little bit of gothic horror" to "outright body horror, corrupting magic, lots of death, and Mature Themes™." "Like Lord of the Rings and the Hobbit" can mean anything from "dramatic high-fantasy with powerful wizards, immortal elves everywhere, and saving entire kingdoms" to "gritty low fantasy where wizards are incredibly rare, a +1 sword is impressive treasure, and a fight with giant spiders could be a TPK."</p><p></p><p></p><p>Alright. So, there are <em>some</em> things that, in certain circumstances, a player can truly expect a DM to offer them when asked. Even if the DM isn't keen on it, it would be a mistake in a context like this for the DM to say no. That's really all that I wanted confirmed here.</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 8162484, member: 6790260"] While I agree that it is best practice for DMs to always be forward with every expectation, and it behooves the player to ask questions, I disagree that the burden here is equal. If the player presents a character for review [I]and the DM approved it[/I], by implication, the DM thinks that character is compatible with the game. I'd call failing to respond to that a much greater error. And I can see (and have seen) DMs get petulant when players take incredibly broadly-stated stuff. E.g. "dark fantasy" can mean anything from "a little bit of gothic horror" to "outright body horror, corrupting magic, lots of death, and Mature Themes™." "Like Lord of the Rings and the Hobbit" can mean anything from "dramatic high-fantasy with powerful wizards, immortal elves everywhere, and saving entire kingdoms" to "gritty low fantasy where wizards are incredibly rare, a +1 sword is impressive treasure, and a fight with giant spiders could be a TPK." Alright. So, there are [I]some[/I] things that, in certain circumstances, a player can truly expect a DM to offer them when asked. Even if the DM isn't keen on it, it would be a mistake in a context like this for the DM to say no. That's really all that I wanted confirmed here. [/QUOTE]
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