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<blockquote data-quote="Lanefan" data-source="post: 8164522" data-attributes="member: 29398"><p>Yep.</p><p></p><p>And then, in the highly unlikely event a DM ever does exercise that authority, I'll base my response on the specifics of the case at the time: I might agree, I might not agree, or I might not care.</p><p></p><p>Asking people for individual answers to a question and then complaining when this individual's answer doesn't speak of situations not my own isn't cricket, old boy. Try again.</p><p></p><p>Because the game, in the end, usually* belongs to the DM. She's put (and continues to put) the effort and prep in, she's done the legwork, she's not only driving the bus but is also its mechanic and - often - purchaser.</p><p></p><p>And if the game she wants to run isn't to anyone else's tastes (which, in a group of friends who already know each other, is rather unlikely), then she's out of luck.</p><p></p><p>* - I'll except pick-up games, one-offs, and some AL games here: pick-ups and one-offs because they tend to grow out of a group sitting around and deciding what to play for the night and who will DM; AL games because the DM has to answer to a higher authority, that being the AL organizers.</p><p></p><p>I probably should have put the word 'worthwhile' in there somewhere.</p><p></p><p>Not at all. Merely a few weeks before intended puck-drop, when I approach them individually with this material and invite them to play if they find the material interesting and-or agreeable.</p><p></p><p>First off, yes: stats are rolled here, end of story.</p><p></p><p>If someone rolls stats that allow for a Paladin and wants to play one, I'll direct the player to the deities chart that shows which deities support Paladins (Paladins are as divine as Clerics and based out of temples, I've never done the separate Paladin-holy-order thing; and a non-divine Paladin would be a Cavalier instead) and the player can either pick a deity then - which would determine which culture the PC is of - or can wait until determining culture/background and then revisit the deities list and pick at that point.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 8164522, member: 29398"] Yep. And then, in the highly unlikely event a DM ever does exercise that authority, I'll base my response on the specifics of the case at the time: I might agree, I might not agree, or I might not care. Asking people for individual answers to a question and then complaining when this individual's answer doesn't speak of situations not my own isn't cricket, old boy. Try again. Because the game, in the end, usually* belongs to the DM. She's put (and continues to put) the effort and prep in, she's done the legwork, she's not only driving the bus but is also its mechanic and - often - purchaser. And if the game she wants to run isn't to anyone else's tastes (which, in a group of friends who already know each other, is rather unlikely), then she's out of luck. * - I'll except pick-up games, one-offs, and some AL games here: pick-ups and one-offs because they tend to grow out of a group sitting around and deciding what to play for the night and who will DM; AL games because the DM has to answer to a higher authority, that being the AL organizers. I probably should have put the word 'worthwhile' in there somewhere. Not at all. Merely a few weeks before intended puck-drop, when I approach them individually with this material and invite them to play if they find the material interesting and-or agreeable. First off, yes: stats are rolled here, end of story. If someone rolls stats that allow for a Paladin and wants to play one, I'll direct the player to the deities chart that shows which deities support Paladins (Paladins are as divine as Clerics and based out of temples, I've never done the separate Paladin-holy-order thing; and a non-divine Paladin would be a Cavalier instead) and the player can either pick a deity then - which would determine which culture the PC is of - or can wait until determining culture/background and then revisit the deities list and pick at that point. [/QUOTE]
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