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<blockquote data-quote="JiffyPopTart" data-source="post: 8165519" data-attributes="member: 4881"><p>And to put my money where my mouth is...I will offer up an example that happened in my own games...</p><p></p><p>The GM (not me) had a pressure plate trapped hallway. We knew it was pressure plated traps but didn't have a rogue to disarm them. We (I was a Wizard PC) decided to take the fighters shield, cast Levitate on it, and push the shield back and forth riding it down the hallway like an air hockey puck so we didn't trigger the traps. The GM announced "HAHA, you fly down the hallway and set off all the traps because the levitating shield still puts all the weight on the ground.</p><p></p><p>This set off a very long argument of all the players versus the GM on whether or not a levitating shield would set off traps that were pressure plated.</p><p></p><p>In an Ultimate GM Arbiter game, we would have had a dead fighter.</p><p></p><p>In a collaborative game, we would have table voted it that Levitate doesn't create ground pressure and moved on with the adventure.</p><p></p><p>Both styles are different ways of looking at the situation, but even today when I GM, I still allow player majority to overrule my initial rulings because of this one incident.</p></blockquote><p></p>
[QUOTE="JiffyPopTart, post: 8165519, member: 4881"] And to put my money where my mouth is...I will offer up an example that happened in my own games... The GM (not me) had a pressure plate trapped hallway. We knew it was pressure plated traps but didn't have a rogue to disarm them. We (I was a Wizard PC) decided to take the fighters shield, cast Levitate on it, and push the shield back and forth riding it down the hallway like an air hockey puck so we didn't trigger the traps. The GM announced "HAHA, you fly down the hallway and set off all the traps because the levitating shield still puts all the weight on the ground. This set off a very long argument of all the players versus the GM on whether or not a levitating shield would set off traps that were pressure plated. In an Ultimate GM Arbiter game, we would have had a dead fighter. In a collaborative game, we would have table voted it that Levitate doesn't create ground pressure and moved on with the adventure. Both styles are different ways of looking at the situation, but even today when I GM, I still allow player majority to overrule my initial rulings because of this one incident. [/QUOTE]
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