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<blockquote data-quote="happyhermit" data-source="post: 8172135" data-attributes="member: 6834463"><p>Nope, it's just a style of play. Some people really enjoy immersive roleplay and the degree to which they associate with their character is not a cause of problems. If problems exist there are other factors. Being unable to disassociate from your character is a serious problem, like amnesia and movie style multiple personality disorder. It is certainly not caused by the way they play a game.</p><p></p><p></p><p>Yes, this is not determined by "stance" or how a person likes to play.</p><p></p><p>I read a bunch of this thread, including many of your comments, hard to feel bad about mine in comparison, but I do a bit.</p><p></p><p></p><p>No. Not interested in hashing out "stances" or whatever for the umpteenth time but there are many ways to roleplay some of which are fundamentally different from being an Actor. Is this honestly still contested with people saying "that's not roleplay"?</p><p></p><p>Roleplay doesn't have to involve a story, unless one defines everything as a story ie; a one word conversation is a story. D&D certainly produces a story as a result of the actions within the fiction created during a game. "Crafting" a story is not necessary though, for most people it would be like saying two players having a game of chess or playing a videogame are "crafting" a story. Crafting is more deliberate in any meaningful definition I have seen.</p><p></p><p></p><p>Yes, this is quite an epidemic we need to address, here let me show you some Chick Tracts. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f644.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":rolleyes:" title="Roll eyes :rolleyes:" data-smilie="11"data-shortname=":rolleyes:" /> Seriously though, I am sorry if I am being too snarky, all this telling people how they should actually be playing really gets my blood pressure up.</p><p></p><p></p><p></p><p>Oh, hell no! Almsot all of the worst examples of metagaming and munchkinism I have seen and heard of involved the exact opposite, players who were basically barely viewing the game through their PC's eyes at all, instead viewing them as a game piece. Alpha players are an issue in co-operative games, spotlight hogs and are a problem in storytelling games. You are actually telling people how they should be playing, which I find extremely problematic, and to make it worse I don't think you have even thought it through.</p></blockquote><p></p>
[QUOTE="happyhermit, post: 8172135, member: 6834463"] Nope, it's just a style of play. Some people really enjoy immersive roleplay and the degree to which they associate with their character is not a cause of problems. If problems exist there are other factors. Being unable to disassociate from your character is a serious problem, like amnesia and movie style multiple personality disorder. It is certainly not caused by the way they play a game. Yes, this is not determined by "stance" or how a person likes to play. I read a bunch of this thread, including many of your comments, hard to feel bad about mine in comparison, but I do a bit. No. Not interested in hashing out "stances" or whatever for the umpteenth time but there are many ways to roleplay some of which are fundamentally different from being an Actor. Is this honestly still contested with people saying "that's not roleplay"? Roleplay doesn't have to involve a story, unless one defines everything as a story ie; a one word conversation is a story. D&D certainly produces a story as a result of the actions within the fiction created during a game. "Crafting" a story is not necessary though, for most people it would be like saying two players having a game of chess or playing a videogame are "crafting" a story. Crafting is more deliberate in any meaningful definition I have seen. Yes, this is quite an epidemic we need to address, here let me show you some Chick Tracts. :rolleyes: Seriously though, I am sorry if I am being too snarky, all this telling people how they should actually be playing really gets my blood pressure up. Oh, hell no! Almsot all of the worst examples of metagaming and munchkinism I have seen and heard of involved the exact opposite, players who were basically barely viewing the game through their PC's eyes at all, instead viewing them as a game piece. Alpha players are an issue in co-operative games, spotlight hogs and are a problem in storytelling games. You are actually telling people how they should be playing, which I find extremely problematic, and to make it worse I don't think you have even thought it through. [/QUOTE]
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