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<blockquote data-quote="FrogReaver" data-source="post: 8172415" data-attributes="member: 6795602"><p>Nope. That's not what is being talked about at all. Roleplaying your character and seeing the world through his eyes would have the opposite reaction in that situation. "I'm going to take vengeance on the thief that took my stuff". What you are describing is the player viewing D&D from a more gamist perspective - which also has it's place as D&D is a game as well.</p><p></p><p>Speaking of, "the thief stole all your stuff", isn't particularly fun or engaging play for most people. I'd be pretty pissed to if it seemed that was done solely via DM fiat. #1 unspoken rule of most D&D games is that DM fiat shouldn't screw over players.</p><p></p><p></p><p>Your point is literally: "Everything is a story and therefore D&D is as well". That's not a meaningful point. So what if it's a story by that definition when literally everything is? It's just semantics and even more meaningless semantics than the usual sort as the definition you are advocating for is empty and void of communicating any important idea.</p><p></p><p></p><p></p><p>Agreed. That's why i brought up football. That's why someone else brought up chess. Football and Chess are much more akin to the type of story D&D produces than what the typical connotation would imply. (Assuming one is good with calling what football and chess produces a story).</p></blockquote><p></p>
[QUOTE="FrogReaver, post: 8172415, member: 6795602"] Nope. That's not what is being talked about at all. Roleplaying your character and seeing the world through his eyes would have the opposite reaction in that situation. "I'm going to take vengeance on the thief that took my stuff". What you are describing is the player viewing D&D from a more gamist perspective - which also has it's place as D&D is a game as well. Speaking of, "the thief stole all your stuff", isn't particularly fun or engaging play for most people. I'd be pretty pissed to if it seemed that was done solely via DM fiat. #1 unspoken rule of most D&D games is that DM fiat shouldn't screw over players. Your point is literally: "Everything is a story and therefore D&D is as well". That's not a meaningful point. So what if it's a story by that definition when literally everything is? It's just semantics and even more meaningless semantics than the usual sort as the definition you are advocating for is empty and void of communicating any important idea. Agreed. That's why i brought up football. That's why someone else brought up chess. Football and Chess are much more akin to the type of story D&D produces than what the typical connotation would imply. (Assuming one is good with calling what football and chess produces a story). [/QUOTE]
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