Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
DM Best Traits
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Blue" data-source="post: 7438106" data-attributes="member: 20564"><p>Great question. The just-one poll choice - as intended - was a tough point. I went back and forth several times, but finally went for adaptability. I see this from two aspects. </p><p></p><p>One is improv - being able to do an entertaining, rewards, and <em>meaningful</em> session when you are completely off your tracks. (But that has Organization as a foundation for that, since if you know the big picture it's much easier to have a meaningful slice of it.)</p><p></p><p>The other side is related to but different from letting the players control the story. Even with the players controlling just their PC actions, if you are able to adapt your campaign arcs and everything around both what the characters do and what the players express interest in. Grant the players agency. It's not the poll option of a shared narrative (though it works well hand-in-hand with that if your table like that), it's being able to kill your darlings, let go of your plans and run with what the PCs have done and what the players want to see more of.</p></blockquote><p></p>
[QUOTE="Blue, post: 7438106, member: 20564"] Great question. The just-one poll choice - as intended - was a tough point. I went back and forth several times, but finally went for adaptability. I see this from two aspects. One is improv - being able to do an entertaining, rewards, and [I]meaningful[/I] session when you are completely off your tracks. (But that has Organization as a foundation for that, since if you know the big picture it's much easier to have a meaningful slice of it.) The other side is related to but different from letting the players control the story. Even with the players controlling just their PC actions, if you are able to adapt your campaign arcs and everything around both what the characters do and what the players express interest in. Grant the players agency. It's not the poll option of a shared narrative (though it works well hand-in-hand with that if your table like that), it's being able to kill your darlings, let go of your plans and run with what the PCs have done and what the players want to see more of. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
DM Best Traits
Top