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General Tabletop Discussion
*TTRPGs General
DM Burnout or DM Frustration With His Players?
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<blockquote data-quote="Erywin" data-source="post: 3546964" data-attributes="member: 28794"><p>In the Eberron Campaign that I run, our group also decided to keep up a journal (we keep one for our other campaign as well) but the DMs don't write them, the players do. Each session one person is appointed note taker (we try to rotate and even out the load as much as possible) and they take notes and do the write up before the next session on our online forum. Now in order for this to work they needed some kind of incentive to regularily post the updates. We dont use the regular guidelines for XP, we use a tick system where all the ticks (you get them for showing up on time, fast combat, in character dialogue, etc.) that has worked out very well. Everybody gets one tick if the notes were taken for last session and another tick if the write up was posted before the beginning of the next session. Has worked out great <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Occasionally they miss one and don't get the tick but they still get the write up done eventually <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Going to try and compile it all into a Story Hour type deal, each session will be from a different characters point of view.</p><p></p><p>Don't know if that helps at all. If ya have any questions on it just shout.</p><p></p><p>Cheers,</p><p>E</p></blockquote><p></p>
[QUOTE="Erywin, post: 3546964, member: 28794"] In the Eberron Campaign that I run, our group also decided to keep up a journal (we keep one for our other campaign as well) but the DMs don't write them, the players do. Each session one person is appointed note taker (we try to rotate and even out the load as much as possible) and they take notes and do the write up before the next session on our online forum. Now in order for this to work they needed some kind of incentive to regularily post the updates. We dont use the regular guidelines for XP, we use a tick system where all the ticks (you get them for showing up on time, fast combat, in character dialogue, etc.) that has worked out very well. Everybody gets one tick if the notes were taken for last session and another tick if the write up was posted before the beginning of the next session. Has worked out great :) Occasionally they miss one and don't get the tick but they still get the write up done eventually :) Going to try and compile it all into a Story Hour type deal, each session will be from a different characters point of view. Don't know if that helps at all. If ya have any questions on it just shout. Cheers, E [/QUOTE]
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