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<blockquote data-quote="ivocaliban" data-source="post: 3528433" data-attributes="member: 17596"><p>I'm a DM and I "cheat" in favor of/against the players quite a bit. I've always felt that the rules were simply there to support the game, not the other way around. I figure if my players want something where mathematical equations and an almost obsessive knowledge of how to build the most efficient characters takes precedent over drama and roleplaying...well, they'd be playing <em>World of Warcraft</em>. </p><p></p><p>I've attempted be a neutral agent, crunching numbers and lining up dungeon crawl after dungeon crawl, but I didn't enjoy it and neither did my players. There are plenty of places to get that kind of game if you're looking for it...where you can get the most balanced judge of all...a machine. What you can't get from a machine is a truly interactive story with nearly infinite possibilities. </p><p></p><p>If this means you don't killed by a trap just before the room containing the BBEG after a year of building up to a conclusion, so be it. I grow bored quickly with repetition and formulas that can transform roleplaying into a science rather than a game. Everyone plays D&D for their own reasons, mine just happen to be more heavily rooted in the story than in the structure. To each his own.</p></blockquote><p></p>
[QUOTE="ivocaliban, post: 3528433, member: 17596"] I'm a DM and I "cheat" in favor of/against the players quite a bit. I've always felt that the rules were simply there to support the game, not the other way around. I figure if my players want something where mathematical equations and an almost obsessive knowledge of how to build the most efficient characters takes precedent over drama and roleplaying...well, they'd be playing [I]World of Warcraft[/I]. I've attempted be a neutral agent, crunching numbers and lining up dungeon crawl after dungeon crawl, but I didn't enjoy it and neither did my players. There are plenty of places to get that kind of game if you're looking for it...where you can get the most balanced judge of all...a machine. What you can't get from a machine is a truly interactive story with nearly infinite possibilities. If this means you don't killed by a trap just before the room containing the BBEG after a year of building up to a conclusion, so be it. I grow bored quickly with repetition and formulas that can transform roleplaying into a science rather than a game. Everyone plays D&D for their own reasons, mine just happen to be more heavily rooted in the story than in the structure. To each his own. [/QUOTE]
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