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DM depressed about Shapechange
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<blockquote data-quote="Campbell" data-source="post: 1841748" data-attributes="member: 16586"><p>While a highly potent spell, Shapechange is not problematic in the way that you believe it is. Let's take a look:</p><p> <strong><strong> Now let's take a look at the way that polymorph works, specifically the root spells of this chain,Polymorph and Alter Self:</strong></strong></p><p><strong><strong> </strong></strong></p><p><strong><strong> </strong></strong></p><p> <strong><strong></strong></strong></p><p><strong><strong> </strong></strong></p><p> <strong><strong></strong></strong></p><p><strong><strong> </strong></strong></p><p><strong><strong> </strong></strong></p><p> <strong><strong></strong></strong></p><p><strong><strong> <strong><strong> Most importantly no polymorph spell alters a creatures hit points, BAB, or Base Save Bonuses as neither Polymorph nor Shapechange specifically call out an alteration in this reguard from the way Alter Self works. Honestly the most problematic combat use of Shapechange for a Wizard or Sorcerer seems to be assuming the form of a creature with high level Spell Like Abilities, which in certain cases may give players the chance to trade in a 9th level spell to use multiple 8th level and 9th level SLAs. Really what I find problematic about spells like Shapechange is the neccesity to look within two other spell descriptions just to make any kind of sense of them.</strong></strong></strong></strong></p><p> <strong><strong><strong><strong></strong></strong></strong></strong></p><p> <strong><strong><strong><strong>As far as the enemy spell caster goes you might want to look into spells like Melf's acid arrow and others that ignore SR, as well as including more battlefield control spells. I would also question if a pit fiend is capable of wearing the equipment that the PC has.</strong></strong></strong></strong></p></blockquote><p></p>
[QUOTE="Campbell, post: 1841748, member: 16586"] While a highly potent spell, Shapechange is not problematic in the way that you believe it is. Let's take a look: [b][b] Now let's take a look at the way that polymorph works, specifically the root spells of this chain,Polymorph and Alter Self: [b][b] Most importantly no polymorph spell alters a creatures hit points, BAB, or Base Save Bonuses as neither Polymorph nor Shapechange specifically call out an alteration in this reguard from the way Alter Self works. Honestly the most problematic combat use of Shapechange for a Wizard or Sorcerer seems to be assuming the form of a creature with high level Spell Like Abilities, which in certain cases may give players the chance to trade in a 9th level spell to use multiple 8th level and 9th level SLAs. Really what I find problematic about spells like Shapechange is the neccesity to look within two other spell descriptions just to make any kind of sense of them. As far as the enemy spell caster goes you might want to look into spells like Melf's acid arrow and others that ignore SR, as well as including more battlefield control spells. I would also question if a pit fiend is capable of wearing the equipment that the PC has.[/b][/b][/b][/b] [/QUOTE]
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