Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
DM Dilemma - I Need Help, ENWorld! - *UPDATED* - Putting YOUR ideas to work!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Doug McCrae" data-source="post: 5299576" data-attributes="member: 21169"><p>1. Look up or create some monsters or other foes that will challenge the PCs.</p><p>2. Think of interesting NPCs, locations, events.</p><p>3. Create connections between the aforementioned. A plot, if you will.</p><p>4. Give the PCs a reason to get started, a hook, such as financial gain or being asked to solve a problem.</p><p>5. OPTIONAL: Write some history/backstory as needed.</p><p></p><p>The process is the same for both adventures and campaigns.</p><p></p><p>As an example, for the most recent session I looked up the level appropriate monsters for a level 5 party - dark creepers, kenku, orcs, bugbears, chitines, apes, ustilagor and some other stuff. I also had a cool NPC, Silver, a civilised dryad who runs a business, Levesel Natural Resources, which exploits the natural resources of a forest called the Levesel. To tie this together I came up with the following:</p><p></p><p>The town of Sarstour is at the NW corner of a crumbling empire (the crumbling vibe creates tension and adventure opportunities). To the west is the Levesel with foresty type creatures (called tallemaja in this area) + useful plants and herbs. Beyond this are old ruins with weird monsters and beyond that, the spider-infested Hollow Hills. To the north are the mountains of the savage humanoids. I decided to name the bugbears and orcs 'gurks' and 'skogra' to confuse the players a bit and keep things interesting. There are two crime gangs in town, the Squawks (the kenku), and one run by the mayor's son, Unsound Erdan. Erdan is a mad wizard and has imprisoned and stolen the power of a fire spirit, Krasillix, in old tunnels beneath the river. Under the town are crypts containing undead and dark creepers. (I saw the Shadowfell as being a force bubbling up from deep underground.) My idea for a PC hook is that they have been hired by Silver to deal with her 'sister', Garland, another dryad who is raiding the empire and causing trouble for her operation.</p><p></p><p>At this point I have a problem - very little of my material is getting used. The PCs only have reason to go to the Levesel and won't get involved with the Squawks, crypts, Erdan, etc. Then I had the idea that a boy could've disappeared + needs rescued, the son of an alchemist, named Ulver the Spagyrist, working with Silver. The Squawks have been kidnapping ppl around the area, mostly transients, to 'feed' to the Dark Creepers, who use them in vile experiments. Silver knows this and suspects the Squawks so tips the PCs off that they are likely culprits. In fact though the boy has been kidnapped by gurks who actually have a small outpost in the town, and taken to a bigger slave camp up north.</p><p></p><p>Silver is heavily involved in the illegal trade of the drug, Black Blossom. originaly I thought she was working with the Squawks. But then why was she implicating them, that made no sense. So I changed it so she was working with Erdan, with the Squawks as rivals trying to muscle in. Another option I didn't think is that Silver was with the Squawks but wanted out so was using the PCs to get rid of them. That's actually a lot better. Oh well.</p><p></p><p>The PCs are supposed to infiltrate the Levesel creatures to get close to Garland. In doing so, their sympathies may change. They may discover that really it is Garland's lover, a shifter called Vask the Pursuer who is the real militant force.</p><p></p><p>If the PCs befriend the forest dwellers they may be asked to go into the Hollow Hills or Old Ruins to face the monsters that raid the Levesel. Alternately the nature spirits of the forest will tell the PCs about the suffering of a fellow elemental spirit, Krasillix, cruelly imprisoned. This will take the PCs back to town to face the real bad guy - the Enemy Within! Classic, eh? I like the symmetry of this structure.</p><p></p><p>Now I have tied all my material together into a sort of a kind of half-baked plot.</p><p></p><p>My adventure plan is *always* kept to one sheet of paper. I use additional sheets for names, info, stats etc, but I keep the overview always in front of me so I can eyeball it quickly.</p><p></p><p>This was my actual adventure plan:</p><p></p><p></p><p>EMPIRE IN FLAMES</p><p></p><p>1. Sarstour</p><p>Silver - Levesel Natural Resources</p><p>Mayor Granulph</p><p>Unsound Erdan</p><p></p><p>2. Ulver the Spagyrist, son Dastuce - 14</p><p>Squawks - Cracked Kemelin (their pub)</p><p>House in Badside (Gurks), Ruined Fort (Skogra)</p><p></p><p>3. Get Garland</p><p>Wild Men (wilden, satyrs, shifters), Tallemaja (nymphs, dryads, treants)</p><p>Circle of Trees - respected elder Tallemaja</p><p>Vask the Pursuer</p><p></p><p>4. Free the Flame</p><p>Crypts</p><p>Unsound Erdan, Krasillix</p><p></p><p>5. The Hollow Hills</p><p>Chitines, spiders</p><p></p><p>6. The Old Ruins</p><p>Apes, ustilagor, beholder gauth, oozes, dragon.</p><p></p><p></p><p>In addition to the plan I had a page of notes (the stuff mentioned above), and a map of the Sarstour area. I had no map of the crypts.</p><p></p><p>Of course what actually happened did not follow my plan. The PCs decided to massacre the Squawks (I'm a little unclear why, but you know what players are like), found out about the crypts, and went down there killing undead and dark creeepers and looking for Dastuce. They learned a lot about what the Squawks and creepers were up to.</p></blockquote><p></p>
[QUOTE="Doug McCrae, post: 5299576, member: 21169"] 1. Look up or create some monsters or other foes that will challenge the PCs. 2. Think of interesting NPCs, locations, events. 3. Create connections between the aforementioned. A plot, if you will. 4. Give the PCs a reason to get started, a hook, such as financial gain or being asked to solve a problem. 5. OPTIONAL: Write some history/backstory as needed. The process is the same for both adventures and campaigns. As an example, for the most recent session I looked up the level appropriate monsters for a level 5 party - dark creepers, kenku, orcs, bugbears, chitines, apes, ustilagor and some other stuff. I also had a cool NPC, Silver, a civilised dryad who runs a business, Levesel Natural Resources, which exploits the natural resources of a forest called the Levesel. To tie this together I came up with the following: The town of Sarstour is at the NW corner of a crumbling empire (the crumbling vibe creates tension and adventure opportunities). To the west is the Levesel with foresty type creatures (called tallemaja in this area) + useful plants and herbs. Beyond this are old ruins with weird monsters and beyond that, the spider-infested Hollow Hills. To the north are the mountains of the savage humanoids. I decided to name the bugbears and orcs 'gurks' and 'skogra' to confuse the players a bit and keep things interesting. There are two crime gangs in town, the Squawks (the kenku), and one run by the mayor's son, Unsound Erdan. Erdan is a mad wizard and has imprisoned and stolen the power of a fire spirit, Krasillix, in old tunnels beneath the river. Under the town are crypts containing undead and dark creepers. (I saw the Shadowfell as being a force bubbling up from deep underground.) My idea for a PC hook is that they have been hired by Silver to deal with her 'sister', Garland, another dryad who is raiding the empire and causing trouble for her operation. At this point I have a problem - very little of my material is getting used. The PCs only have reason to go to the Levesel and won't get involved with the Squawks, crypts, Erdan, etc. Then I had the idea that a boy could've disappeared + needs rescued, the son of an alchemist, named Ulver the Spagyrist, working with Silver. The Squawks have been kidnapping ppl around the area, mostly transients, to 'feed' to the Dark Creepers, who use them in vile experiments. Silver knows this and suspects the Squawks so tips the PCs off that they are likely culprits. In fact though the boy has been kidnapped by gurks who actually have a small outpost in the town, and taken to a bigger slave camp up north. Silver is heavily involved in the illegal trade of the drug, Black Blossom. originaly I thought she was working with the Squawks. But then why was she implicating them, that made no sense. So I changed it so she was working with Erdan, with the Squawks as rivals trying to muscle in. Another option I didn't think is that Silver was with the Squawks but wanted out so was using the PCs to get rid of them. That's actually a lot better. Oh well. The PCs are supposed to infiltrate the Levesel creatures to get close to Garland. In doing so, their sympathies may change. They may discover that really it is Garland's lover, a shifter called Vask the Pursuer who is the real militant force. If the PCs befriend the forest dwellers they may be asked to go into the Hollow Hills or Old Ruins to face the monsters that raid the Levesel. Alternately the nature spirits of the forest will tell the PCs about the suffering of a fellow elemental spirit, Krasillix, cruelly imprisoned. This will take the PCs back to town to face the real bad guy - the Enemy Within! Classic, eh? I like the symmetry of this structure. Now I have tied all my material together into a sort of a kind of half-baked plot. My adventure plan is *always* kept to one sheet of paper. I use additional sheets for names, info, stats etc, but I keep the overview always in front of me so I can eyeball it quickly. This was my actual adventure plan: EMPIRE IN FLAMES 1. Sarstour Silver - Levesel Natural Resources Mayor Granulph Unsound Erdan 2. Ulver the Spagyrist, son Dastuce - 14 Squawks - Cracked Kemelin (their pub) House in Badside (Gurks), Ruined Fort (Skogra) 3. Get Garland Wild Men (wilden, satyrs, shifters), Tallemaja (nymphs, dryads, treants) Circle of Trees - respected elder Tallemaja Vask the Pursuer 4. Free the Flame Crypts Unsound Erdan, Krasillix 5. The Hollow Hills Chitines, spiders 6. The Old Ruins Apes, ustilagor, beholder gauth, oozes, dragon. In addition to the plan I had a page of notes (the stuff mentioned above), and a map of the Sarstour area. I had no map of the crypts. Of course what actually happened did not follow my plan. The PCs decided to massacre the Squawks (I'm a little unclear why, but you know what players are like), found out about the crypts, and went down there killing undead and dark creeepers and looking for Dastuce. They learned a lot about what the Squawks and creepers were up to. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
DM Dilemma - I Need Help, ENWorld! - *UPDATED* - Putting YOUR ideas to work!
Top