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*Pathfinder & Starfinder
DM Dilemma: Munchkins are getting out of hand... and I let it happen.
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<blockquote data-quote="Zelc" data-source="post: 6261317" data-attributes="member: 40496"><p>Talk to your players and come to a consensus on what type of game you'd like to play as a group. I'd count my self as an optimizer. I don't optimize because I think of the game as "Characters vs. DM" like some people suggested. I like to play optimized characters because I want my character to be powerful and/or reliable and because tinkering with and creating powerful characters is part of the fun. Missing 50% of the time is not awesome. It's fun to use one ability which makes a second ability more powerful, but I can't rely on that if the first ability only works 50% of the time.</p><p></p><p>Talk to your players and say you're having a tough time challenging them and the game is losing its fun for you. <a href="http://www.minmaxboards.com/index.php?topic=658.0" target="_blank">Share this with them</a> and see if you can agree on a tier of character power to play at that would be fun for everyone. Challenge them to optimize within a tier -- make the best character of that power tier, but don't exceed it (this isn't just using those classes; a Sorcerer is tier 2 but an evocation Sorcerer is probably tier 4, for instance). They'll probably overshoot by a bit anyway, but now you guys have an agreement on what type of game you want to play together.</p><p></p><p>If they don't agree to do this, then find a more mature gaming group <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />. Well, if you don't want to do that, subtract 2 or 3 from all of the CRs in the book. Or throw an optimized character back at them.</p><p></p><p>I completely disagree with some of what's been suggested. Doing this:</p><p></p><p>or this:</p><p></p><p>is IMO the worst things you can do. These will bring the game into a "Characters vs. DM" mindset and would definitely get me to rage-quit. The first is equivalent to saying "rock falls everyone dies". I'm sorry, building and playing effective characters is what's fun for me, and now you're taking that away without a discussion? The second will be found out and your players won't trust you again.</p></blockquote><p></p>
[QUOTE="Zelc, post: 6261317, member: 40496"] Talk to your players and come to a consensus on what type of game you'd like to play as a group. I'd count my self as an optimizer. I don't optimize because I think of the game as "Characters vs. DM" like some people suggested. I like to play optimized characters because I want my character to be powerful and/or reliable and because tinkering with and creating powerful characters is part of the fun. Missing 50% of the time is not awesome. It's fun to use one ability which makes a second ability more powerful, but I can't rely on that if the first ability only works 50% of the time. Talk to your players and say you're having a tough time challenging them and the game is losing its fun for you. [url=http://www.minmaxboards.com/index.php?topic=658.0]Share this with them[/url] and see if you can agree on a tier of character power to play at that would be fun for everyone. Challenge them to optimize within a tier -- make the best character of that power tier, but don't exceed it (this isn't just using those classes; a Sorcerer is tier 2 but an evocation Sorcerer is probably tier 4, for instance). They'll probably overshoot by a bit anyway, but now you guys have an agreement on what type of game you want to play together. If they don't agree to do this, then find a more mature gaming group :). Well, if you don't want to do that, subtract 2 or 3 from all of the CRs in the book. Or throw an optimized character back at them. I completely disagree with some of what's been suggested. Doing this: or this: is IMO the worst things you can do. These will bring the game into a "Characters vs. DM" mindset and would definitely get me to rage-quit. The first is equivalent to saying "rock falls everyone dies". I'm sorry, building and playing effective characters is what's fun for me, and now you're taking that away without a discussion? The second will be found out and your players won't trust you again. [/QUOTE]
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DM Dilemma: Munchkins are getting out of hand... and I let it happen.
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