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Community
General Tabletop Discussion
*Pathfinder & Starfinder
DM Empowerment vs. Player Entitlement - Is this really that prevalent?
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<blockquote data-quote="Hussar" data-source="post: 5837368" data-attributes="member: 22779"><p>Well, I don't know. I know that my 4e DMG hasn't been out of its slip cover in about a year of constant play though. We've had to tap the DDI once in a while (maybe once a session) to look up some power that we weren't sure how it worked because the player of the PC wasn't there for that session and his character was being run by someone else.</p><p></p><p>Other than that, no, we almost never look up rules. Because the rules, by and large, are almost always intuitive.</p><p></p><p>3e, IMO, has the issue (and I think Pathfinder does as well) that it has a bajillion little side rules that are buried all over the place. Majoru O's example highlights that pretty perfectly. </p><p></p><p>It's not a case of memorizing all the rules. It's a case of having intuitive rules that pretty much always work the same. </p><p></p><p>Forex, we were fighting an insubstantial creature in the last session of our Darksun game. Now, I played a lot of 3e, so, when my Warlock busted out a force attack, I asked if it did full damage, because, in 3e, it would (yet another exception rule). In 4e, it doesn't. Insubstantial=half damage to everything. End of story. Insubstantial might get suppressed on some creatures if you hit it with the right attack, but, that's in the monster description and not buried in the DMG.</p><p></p><p>So, I really do believe that intuitive, solid rules=smoother games.</p></blockquote><p></p>
[QUOTE="Hussar, post: 5837368, member: 22779"] Well, I don't know. I know that my 4e DMG hasn't been out of its slip cover in about a year of constant play though. We've had to tap the DDI once in a while (maybe once a session) to look up some power that we weren't sure how it worked because the player of the PC wasn't there for that session and his character was being run by someone else. Other than that, no, we almost never look up rules. Because the rules, by and large, are almost always intuitive. 3e, IMO, has the issue (and I think Pathfinder does as well) that it has a bajillion little side rules that are buried all over the place. Majoru O's example highlights that pretty perfectly. It's not a case of memorizing all the rules. It's a case of having intuitive rules that pretty much always work the same. Forex, we were fighting an insubstantial creature in the last session of our Darksun game. Now, I played a lot of 3e, so, when my Warlock busted out a force attack, I asked if it did full damage, because, in 3e, it would (yet another exception rule). In 4e, it doesn't. Insubstantial=half damage to everything. End of story. Insubstantial might get suppressed on some creatures if you hit it with the right attack, but, that's in the monster description and not buried in the DMG. So, I really do believe that intuitive, solid rules=smoother games. [/QUOTE]
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Community
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DM Empowerment vs. Player Entitlement - Is this really that prevalent?
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