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<blockquote data-quote="delericho" data-source="post: 3747905" data-attributes="member: 22424"><p>No, absolutely not. If you want to be kind, you probably want to tell your players up-front that they won't be able to handle everything they might encounter, and if they rush in where angels fear to tread then they'll find out just why the angels fear to tread there.</p><p></p><p>Besides, you should also occasionally drop in trivially easy encounters, such as 10th level PCs vs a horde of goblins. They'll walk through it, but I guarantee they'll have a whale of a time being the big damn heroes they should be.</p><p></p><p>What you should do, though, is avoid situations where the encounter difficulty suddenly ramps up without warning. If the party have been fighting kobolds, don't suddenly hit them with a Great Wyrm Red Dragon. At the least, they should see scorch marks on the walls, and probably hear the distant rumbling of the dragon's breathing. Or something.</p></blockquote><p></p>
[QUOTE="delericho, post: 3747905, member: 22424"] No, absolutely not. If you want to be kind, you probably want to tell your players up-front that they won't be able to handle everything they might encounter, and if they rush in where angels fear to tread then they'll find out just why the angels fear to tread there. Besides, you should also occasionally drop in trivially easy encounters, such as 10th level PCs vs a horde of goblins. They'll walk through it, but I guarantee they'll have a whale of a time being the big damn heroes they should be. What you should do, though, is avoid situations where the encounter difficulty suddenly ramps up without warning. If the party have been fighting kobolds, don't suddenly hit them with a Great Wyrm Red Dragon. At the least, they should see scorch marks on the walls, and probably hear the distant rumbling of the dragon's breathing. Or something. [/QUOTE]
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