Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
DM Encounter Helper - updated to v0.7
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Corwynn Maelstrom" data-source="post: 5053130" data-attributes="member: 87340"><p>Further issues:</p><p></p><p>Adding enough things to an encounter to make the window exceed the desktop resolution causes compression and loss of the bottommost data.</p><p></p><p>This means in a BIG fight (20 monsters for example) I can completely lose the PCs, and the buttons, and the round counter, etc.</p><p></p><p>Granted, that's on a netbook . . . but was there ever a better use for a netbook than sitting at a DM's side? Ultra portable without sacrificing any ability to type fast and access things like videos, music, etc.</p><p></p><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> (Basically the app just needs the ability to scroll.)</p><p></p><p>(As a note, on my desktop I can manage the full 20, which means that MOST people using a desktop, or even a larger laptop can do that.)</p><p></p><p>Furthermore: max PC slots of 6? Why? I know for a fact that there are gaming groups that have upwards of 12 people playing. I used to do a 2e game with 15 people involved, and sometimes almost everyone made the session.</p><p></p><p>In Addition: The popout stats (for characters imported) will not fully render in 1920x1080 . . . granted, only the very bottom is cutoff, and the buttons are still usable, but that's a pretty sizeable desktop resolution, and it's larger than the monitor I was using until I upgraded, and larger than the majority of gamer's monitors. (Barely 30% of gamers even have a monitor of 1600x1200 or larger resolution!)</p><p></p><p>At present, there is nowhere for those flyouts to go on many systems. Particularly on systems that have small screens, such as those you would want to use (or be able to use, given portability) during a gaming session.</p><p></p><p>I would suggest coding for a resolution of 1024x600, which is the "norm" for netbooks. Compartmentalize your data so it is possible to scroll around inside the app itself. Make the flyouts a part of the main window (for example, in the inventory section you have plenty of room, as the list itself could easily scroll), or reformat them an fly them out in a more narrow format to the left hand side of the app (since that's where the buttons are) . . . this would allow a netbook to display the data.</p><p></p><p>Nice work. Keep it up. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /></p></blockquote><p></p>
[QUOTE="Corwynn Maelstrom, post: 5053130, member: 87340"] Further issues: Adding enough things to an encounter to make the window exceed the desktop resolution causes compression and loss of the bottommost data. This means in a BIG fight (20 monsters for example) I can completely lose the PCs, and the buttons, and the round counter, etc. Granted, that's on a netbook . . . but was there ever a better use for a netbook than sitting at a DM's side? Ultra portable without sacrificing any ability to type fast and access things like videos, music, etc. :D (Basically the app just needs the ability to scroll.) (As a note, on my desktop I can manage the full 20, which means that MOST people using a desktop, or even a larger laptop can do that.) Furthermore: max PC slots of 6? Why? I know for a fact that there are gaming groups that have upwards of 12 people playing. I used to do a 2e game with 15 people involved, and sometimes almost everyone made the session. In Addition: The popout stats (for characters imported) will not fully render in 1920x1080 . . . granted, only the very bottom is cutoff, and the buttons are still usable, but that's a pretty sizeable desktop resolution, and it's larger than the monitor I was using until I upgraded, and larger than the majority of gamer's monitors. (Barely 30% of gamers even have a monitor of 1600x1200 or larger resolution!) At present, there is nowhere for those flyouts to go on many systems. Particularly on systems that have small screens, such as those you would want to use (or be able to use, given portability) during a gaming session. I would suggest coding for a resolution of 1024x600, which is the "norm" for netbooks. Compartmentalize your data so it is possible to scroll around inside the app itself. Make the flyouts a part of the main window (for example, in the inventory section you have plenty of room, as the list itself could easily scroll), or reformat them an fly them out in a more narrow format to the left hand side of the app (since that's where the buttons are) . . . this would allow a netbook to display the data. Nice work. Keep it up. :cool: [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
DM Encounter Helper - updated to v0.7
Top