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General Tabletop Discussion
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DM fun vs. Player fun...Should it be a compromise?
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<blockquote data-quote="Doug McCrae" data-source="post: 3654631" data-attributes="member: 21169"><p>As a DM, the 'down' moments when you're not involved in what's going on are significantly rarer than for a player. DMs simply talk more than players do.</p><p></p><p>In all four cases you mentioned, a DM has the power to cut things short if he's getting bored. Just tell the levelling player he has 1 minute to decide on a feat. Or continue the action with the feat unselected as yet. Whatever you want, the options are many. You have no need to choose the 'continue to be bored' option.</p></blockquote><p></p>
[QUOTE="Doug McCrae, post: 3654631, member: 21169"] As a DM, the 'down' moments when you're not involved in what's going on are significantly rarer than for a player. DMs simply talk more than players do. In all four cases you mentioned, a DM has the power to cut things short if he's getting bored. Just tell the levelling player he has 1 minute to decide on a feat. Or continue the action with the feat unselected as yet. Whatever you want, the options are many. You have no need to choose the 'continue to be bored' option. [/QUOTE]
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