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DM fun vs. Player fun...Should it be a compromise?
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<blockquote data-quote="Geron Raveneye" data-source="post: 3656849" data-attributes="member: 2268"><p>Nope, you don't. You're simply a DM who gets the most fun out of his work when he can provide his players with exactly what they have fun with. Entirely different thing. I bet (and I'm pretty sure about that, since you're only human, too), if you regularly didn't have fun being the DM because of player behaviour, you'd feel frustrated just as much.</p><p></p><p>But you know...since the DM is just a player with a different hat on, why the hell should he care for the enjoyment of the players more than they care for his? If I have a player (or a group of them) who simply stomp all over my work, planned adventures, campaign setting, etc with characters that are played ignorant and uninterested as long as it isn't immediately pertinent to their enjoyment...why should I as DM take great pains to not stomp all over their character planning with my adventures and NPCs? Sure, both are extremes...but so is the mindset that playing is a "selfish" act. Nobody plays in a vacuum, not the DM nor the players. Those who think they do can easily ruin the game for all others. The last selfish player I had in a group was, after a dozen or more game evenings, voted out of the group by all others, me included. And the last selfish DM didn't have much of a game going after a while.</p><p></p><p>Your mileage may vary, of course.</p></blockquote><p></p>
[QUOTE="Geron Raveneye, post: 3656849, member: 2268"] Nope, you don't. You're simply a DM who gets the most fun out of his work when he can provide his players with exactly what they have fun with. Entirely different thing. I bet (and I'm pretty sure about that, since you're only human, too), if you regularly didn't have fun being the DM because of player behaviour, you'd feel frustrated just as much. But you know...since the DM is just a player with a different hat on, why the hell should he care for the enjoyment of the players more than they care for his? If I have a player (or a group of them) who simply stomp all over my work, planned adventures, campaign setting, etc with characters that are played ignorant and uninterested as long as it isn't immediately pertinent to their enjoyment...why should I as DM take great pains to not stomp all over their character planning with my adventures and NPCs? Sure, both are extremes...but so is the mindset that playing is a "selfish" act. Nobody plays in a vacuum, not the DM nor the players. Those who think they do can easily ruin the game for all others. The last selfish player I had in a group was, after a dozen or more game evenings, voted out of the group by all others, me included. And the last selfish DM didn't have much of a game going after a while. Your mileage may vary, of course. [/QUOTE]
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