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General Tabletop Discussion
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DM fun vs. Player fun...Should it be a compromise?
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<blockquote data-quote="Elf Witch" data-source="post: 3657052" data-attributes="member: 9037"><p>I think there are a lot of extemes being thrown about in here. From players entitlement issues and DM's right to have fun.</p><p></p><p>I feel that for a game to be fun for me as both a player and DM I want some background. I am the type of player who will ask questions about the world. I have been told by my DMs that my questions often make them think about aspects of their worlds that they had not given much thought to and they enjoy the chance to see their world grow because of my interest.</p><p></p><p>As a DM I develop the backstory of my world I do homebrews now I don't expect most of the players to want and sit and listen to me drone on and on and on about it. But if I do tell them something they need to listen becuase it is important if I go on about the history of a weapon it is because the infomarion I am giving them is important to the game it has clues in it.</p><p></p><p>For players who I know are like me and want more I will prepare hand out sheets with more infomation and they always read them.</p><p></p><p>I have some players who not so much into the history of the world but they don't stop the other players who are from asking questions or interrupt me when I am giving out the information. </p><p></p><p>I won't play with a DM who fels that the history of hos world is not important or feels that he does not have to do anymore work then monster encounters and what loot to give because I would be bored to tears.</p><p></p><p>As a DM I would not have any fun if all my players only cared about fighting monsters , leveling and getting cool items.</p><p></p><p>The game is about having fun for everyone no one should have to change how they play or run just to please the group. If it is not a good fit it is better to realize it and find another group.</p></blockquote><p></p>
[QUOTE="Elf Witch, post: 3657052, member: 9037"] I think there are a lot of extemes being thrown about in here. From players entitlement issues and DM's right to have fun. I feel that for a game to be fun for me as both a player and DM I want some background. I am the type of player who will ask questions about the world. I have been told by my DMs that my questions often make them think about aspects of their worlds that they had not given much thought to and they enjoy the chance to see their world grow because of my interest. As a DM I develop the backstory of my world I do homebrews now I don't expect most of the players to want and sit and listen to me drone on and on and on about it. But if I do tell them something they need to listen becuase it is important if I go on about the history of a weapon it is because the infomarion I am giving them is important to the game it has clues in it. For players who I know are like me and want more I will prepare hand out sheets with more infomation and they always read them. I have some players who not so much into the history of the world but they don't stop the other players who are from asking questions or interrupt me when I am giving out the information. I won't play with a DM who fels that the history of hos world is not important or feels that he does not have to do anymore work then monster encounters and what loot to give because I would be bored to tears. As a DM I would not have any fun if all my players only cared about fighting monsters , leveling and getting cool items. The game is about having fun for everyone no one should have to change how they play or run just to please the group. If it is not a good fit it is better to realize it and find another group. [/QUOTE]
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