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<blockquote data-quote="Luke" data-source="post: 406240" data-attributes="member: 602"><p>You still can't put anything derived from the SRD (the core rules) into compiled a binary (if you plan to distribute it in some way).</p><p></p><p>I'm not sure about putting any of your own new material (that isn't an SRD derivation) into a binary. By it's very nature <strong>Open</strong> Game Content, and <strong>binary</strong> tend to be mutually exclusive. It still isn't <em>clearly identified</em> (in human readable format).</p><p></p><p><em>Clearly identified</em> seems to be the crux of the problem. A compiled binary tends to bring together non-game material (user interfaces and other things), along with core SRD (which is necessarily open), and SRD derivations (which is necessarily open), and finally, possibly completely new material (such as a new setting, which is either open or closed, at the author's discretion).</p><p>In binary form, none of these different portions is necessarily clearly identified from each other.</p><p>Finally, Wizards have provided the SRD to you as <strong>open</strong>, with the condition that anything you derive from directly is also <strong>open</strong>. That is to say, you were able to make use of Wizard's intellectual propoerty, and your distributed derivation must also be just as usable by others. Human readable content (such as scripts) satisfy this, but a compiled binary doesn't (others can't derive from it).</p></blockquote><p></p>
[QUOTE="Luke, post: 406240, member: 602"] You still can't put anything derived from the SRD (the core rules) into compiled a binary (if you plan to distribute it in some way). I'm not sure about putting any of your own new material (that isn't an SRD derivation) into a binary. By it's very nature [B]Open[/B] Game Content, and [B]binary[/B] tend to be mutually exclusive. It still isn't [i]clearly identified[/i] (in human readable format). [i]Clearly identified[/i] seems to be the crux of the problem. A compiled binary tends to bring together non-game material (user interfaces and other things), along with core SRD (which is necessarily open), and SRD derivations (which is necessarily open), and finally, possibly completely new material (such as a new setting, which is either open or closed, at the author's discretion). In binary form, none of these different portions is necessarily clearly identified from each other. Finally, Wizards have provided the SRD to you as [B]open[/B], with the condition that anything you derive from directly is also [B]open[/B]. That is to say, you were able to make use of Wizard's intellectual propoerty, and your distributed derivation must also be just as usable by others. Human readable content (such as scripts) satisfy this, but a compiled binary doesn't (others can't derive from it). [/QUOTE]
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