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DM Help: Tips and Tricks for Monsters In Combat
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<blockquote data-quote="Dan Chernozub" data-source="post: 7487485" data-attributes="member: 6899046"><p><strong>I think I’ve seen such thread before</strong></p><p></p><p>Low level NPC casters. No need to fireball the PCs, players might not like it. Don’t go flashy, go nasty.</p><p>Use debuffs. Use obscurement. Use heal on the fallen (as a DM you get to decide if monsters die at 0 hp - I make it clear to PCs that in my games they can never be sure if it is really dead unless I explicitly tell them so).</p><p>Buffs are rarely worth it due to the nature of monsters being more tanky than dps-y.</p><p>Spend time to choose what is the bad little guy going to concentrate on.</p><p>Choose something doesn’t give a safe every turn and synergizes with the rest of his group.</p><p></p><p>Example: add a WarPriest to you Hobgoblin patrols.</p><p>Choose Bane to concentrate on and complement the high AC of your frontline.</p><p>Give him Healing Word and Aid to bring them back if the enemies manage to bring/blast them down.</p><p>Add Command, and time the attacks so the rest of his buddies attack the BSF who just dropped prone because Wisdom is viable dump stat.</p><p>Toss in a Spiritual Weapon to optimize the resources (Bonus Action, no concentration).</p><p></p><p>Also a good way to show new PCs some tricks.</p></blockquote><p></p>
[QUOTE="Dan Chernozub, post: 7487485, member: 6899046"] [B]I think I’ve seen such thread before[/B] Low level NPC casters. No need to fireball the PCs, players might not like it. Don’t go flashy, go nasty. Use debuffs. Use obscurement. Use heal on the fallen (as a DM you get to decide if monsters die at 0 hp - I make it clear to PCs that in my games they can never be sure if it is really dead unless I explicitly tell them so). Buffs are rarely worth it due to the nature of monsters being more tanky than dps-y. Spend time to choose what is the bad little guy going to concentrate on. Choose something doesn’t give a safe every turn and synergizes with the rest of his group. Example: add a WarPriest to you Hobgoblin patrols. Choose Bane to concentrate on and complement the high AC of your frontline. Give him Healing Word and Aid to bring them back if the enemies manage to bring/blast them down. Add Command, and time the attacks so the rest of his buddies attack the BSF who just dropped prone because Wisdom is viable dump stat. Toss in a Spiritual Weapon to optimize the resources (Bonus Action, no concentration). Also a good way to show new PCs some tricks. [/QUOTE]
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