Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
DM in trouble needs advice/help to balance encounters in his campaign.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tony Vargas" data-source="post: 7833026" data-attributes="member: 996"><p>There's a poll running here of "top three best WotC adventures" - I'm pretty sure ToD is coming in last. </p><p></p><p>5e is actually meant to be pretty easy after the first couple of levels. There's a number of factors that go into that, to make it more accessible to new players, for instance. </p><p></p><p>But one that can easily cause issues is that 5e is calibrated around a long slog of an adventuring day. Your party should get a short rest maybe every-other encounter, and a long rest only after 6-8 encounters. That should force them to be careful with using spell resources, run them out of HD and low on hps, so that there is a challenge, either in terms of resource management throughout the day, or if they screw that up, in terms of not having much left to face the last encounter or few. Shorter days mean increasingly noticeable class imbalance, and encounters starting to seem laughably easy. You can, of course, crank up encounters well past deadly to cope with the latter, but it does tend to get into a spiral, you dial up encounters, the party gets tapped out, rests sooner, and before too long you've taught you players to throw everything they've got at every encounter, then rest ASAP - the infamous "Five Minute Work Day."</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 7833026, member: 996"] There's a poll running here of "top three best WotC adventures" - I'm pretty sure ToD is coming in last. 5e is actually meant to be pretty easy after the first couple of levels. There's a number of factors that go into that, to make it more accessible to new players, for instance. But one that can easily cause issues is that 5e is calibrated around a long slog of an adventuring day. Your party should get a short rest maybe every-other encounter, and a long rest only after 6-8 encounters. That should force them to be careful with using spell resources, run them out of HD and low on hps, so that there is a challenge, either in terms of resource management throughout the day, or if they screw that up, in terms of not having much left to face the last encounter or few. Shorter days mean increasingly noticeable class imbalance, and encounters starting to seem laughably easy. You can, of course, crank up encounters well past deadly to cope with the latter, but it does tend to get into a spiral, you dial up encounters, the party gets tapped out, rests sooner, and before too long you've taught you players to throw everything they've got at every encounter, then rest ASAP - the infamous "Five Minute Work Day." [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
DM in trouble needs advice/help to balance encounters in his campaign.
Top