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DM in way over my head
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<blockquote data-quote="Rechan" data-source="post: 4946331" data-attributes="member: 54846"><p>My advice: Tell them "OK, but give me a little time to work on it". You cannot rush yourself.</p><p></p><p>Especially given that you not only have to learn the rules, you have to learn the programs that you're going to be using. You have to schedule the games. </p><p></p><p>They'll cut you slack if you say "I need another week". </p><p></p><p>Personally, I'd prefer a group of 6 (meaning you exclude 2), rather than 2 groups of 4. You'll likely have some people who bow out due to time or disinterest. But two groups of four, if you want to tackle that, is certainly doable. </p><p></p><p>I would run a condensed (three room version) of Kobold Hall for each group. This lets you teach everyone how the rules work, while you try to get the program to work. Then, after everyone understands the rules, you proceed to the actual adventure.</p><p></p><p></p><p>Yes, but the module in the back of the DMG has a White Dragon (LVL 3), not a Black Dragon. So it's doable. Although I would not put a group of 4 against the White Dragon.</p><p></p><p>Here's some free adventures:</p><p><a href="http://4eyes.code66.se/" target="_blank">4EYes – Roleplaying</a></p><p><a href="http://www.enworld.org/forum/4e-fan-creations-house-rules/222233-raiders-oakhurst-reloaded-free-d-d-4th-edition-adventure-ennie-nominated.html" target="_blank">http://www.enworld.org/forum/4e-fan-creations-house-rules/222233-raiders-oakhurst-reloaded-free-d-d-4th-edition-adventure-ennie-nominated.html</a></p><p><a href="http://www.enworld.org/forum/4e-fan-creations-house-rules/220679-return-burning-plague-updated.html" target="_blank">http://www.enworld.org/forum/4e-fan-creations-house-rules/220679-return-burning-plague-updated.html</a></p></blockquote><p></p>
[QUOTE="Rechan, post: 4946331, member: 54846"] My advice: Tell them "OK, but give me a little time to work on it". You cannot rush yourself. Especially given that you not only have to learn the rules, you have to learn the programs that you're going to be using. You have to schedule the games. They'll cut you slack if you say "I need another week". Personally, I'd prefer a group of 6 (meaning you exclude 2), rather than 2 groups of 4. You'll likely have some people who bow out due to time or disinterest. But two groups of four, if you want to tackle that, is certainly doable. I would run a condensed (three room version) of Kobold Hall for each group. This lets you teach everyone how the rules work, while you try to get the program to work. Then, after everyone understands the rules, you proceed to the actual adventure. Yes, but the module in the back of the DMG has a White Dragon (LVL 3), not a Black Dragon. So it's doable. Although I would not put a group of 4 against the White Dragon. Here's some free adventures: [URL="http://4eyes.code66.se/"]4EYes – Roleplaying[/URL] [URL]http://www.enworld.org/forum/4e-fan-creations-house-rules/222233-raiders-oakhurst-reloaded-free-d-d-4th-edition-adventure-ennie-nominated.html[/URL] [URL]http://www.enworld.org/forum/4e-fan-creations-house-rules/220679-return-burning-plague-updated.html[/URL] [/QUOTE]
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